Glade Guard (Hagbane Tips)
Missile infantry· Missile Infantry· Tier 2· 90 models at Ultra size
Health
66 per model
5,940
Armour
15
Leadership
60
Speed
36
Melee attack
20
Melee defence
27
Weapon strength
19 base + 5 armour-piercing
24
Charge bonus
7
Ranged
Range
170 m
Ammunition
22
Missile damage
15 base + 7 AP
22
Reload time
11 s
Damage per 10 s
20
Attributes

Hide (forest)
This unit can hide in forests until enemy units get too close.

Woodsman
This unit can pass through trees.

Fire Whilst Moving
This unit can fire while on the move.
Who can field it
- Talsyn
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.