Health
84 per model
8,400
bottom 32% of class
Armour
40
bottom 47% of class
Leadership
80
top 32% of class
Speed
38
top 33% of class
Melee attack
40
top 29% of class
Melee defence
36
top 49% of class
Weapon strength
10 base + 26 armour-piercing, +10 vs infantry
36
top 49% of class
Charge bonus
22
top 38% of class
Attributes

Vanguard Deployment
This unit can deploy outside the deployment zone.

Woodsman
This unit can pass through trees.

Immune to Psychology
The unit is immune to psychological attacks (Fear & Terror).

Stalk
This unit can move hidden in any terrain.
Abilities
Guardians of the WildwoodAugment · +10 Melee Attack, +25% Armour-Piercing Weapon Damage…passiveGuardians of the WildwoodAugment+10 Melee Attack+25% Armour-Piercing Weapon Damage+25% Base Weapon DamagePassiveThe minds of these warriors are turned over entirely to the defence of the Wildwood; nothing else affects them.
Who can field it
- Talsyn
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.