Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Ceithin-Har unit card

Ceithin-Har

Monster· Flying Monster· Tier 4· 1 model at Ultra size

Comes with The Twisted & The Twilight(Warhammer II)

Duel it in the combat calculator →

Ceithin-Har is Wood Elves monster: 7,116 HP, armour 70, melee attack 46, melee defence 38, weapon strength 480. It costs 1,600 in multiplayer. It comes with The Twisted & The Twilight. Unit key wh2_dlc16_wef_mon_ceithin_har_summoned. Patch 9.0.4, from the game's data tables.

Health

7,116

bottom 28% of class

Armour

70

bottom 45% of class

Leadership

70

bottom 46% of class

Speed

95

top 14% of class

Melee attack

46

bottom 42% of class

Melee defence

38

top 49% of class

Weapon strength

165 base + 315 armour-piercing

480

bottom 44% of class

Charge bonus

60

top 23% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

  • Can Fly

    This unit can fly.

Abilities

  • Ceithin-Har's TenacityAugment · +20% Charge Bonus, +20% Armour-Piercing Weapon Damage…passive
  • Soporific BreathMagic Missiles · Good against large combatants, Strong vs a single unit…active
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 35.9% of the game's 99 monsters units in melee. Per 1,000 gold: 21.7 damage per second against Chaos Warriors; it lasts 30.2 s against one unit of them.

Beats, at a similar price: Cauldron of a Thousand Poxes (8.00× faster), Exalted Flamer of Tzeentch (3.75× faster), Bastiladon (Solar Engine) (2.95× faster)

Loses to, at a similar price: Curs'd Ettin (3.96× slower), Treeman (3.71× slower), Terracotta Sentinel (3.14× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,600 multiplayer gold.

Who can field it

  • Wood Elves · Talsyn · extended roster

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Extended roster: every race above has this unit only through campaign_exclusive rows of units_custom_battle_permissions — CA's note: such units are “filtered out of matchmaking and are generally disabled when unit caps setting is enabled” (“Unable to recruit with unit caps enabled”). So: Custom Battle with Unit caps off, at the multiplayer cost, but not in ranked battles. Race rankings and best-unit lists leave such a unit out for those races.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.