Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Ceithin-Har unit card

Ceithin-Har

Monster· Flying Monster· Tier 4· 1 model at Ultra size

Health

7,116

bottom 28% of class

Armour

70

bottom 45% of class

Leadership

70

bottom 46% of class

Speed

95

top 15% of class

Melee attack

46

bottom 42% of class

Melee defence

38

top 49% of class

Weapon strength

165 base + 315 armour-piercing

480

bottom 44% of class

Charge bonus

60

top 23% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

  • Can Fly

    This unit can fly.

Abilities

  • Ceithin-Har's TenacityAugment · +20% Charge Bonus, +20% Armour-Piercing Weapon Damage…passive
  • Soporific BreathMagic Missiles · Good against large combatants, Strong vs a single unit…active
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

Who can field it

  • Talsyn

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.