Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
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Chosen of the Gods (Ushabti – Great Bows) unit card

Chosen of the Gods (Ushabti – Great Bows)

Monstrous infantry· Monstrous Missile Infantry· Tier 3· 12 models at Ultra sizeRegiment of Renown

Comes with Tomb Kings(Warhammer II)

Health

508 per model

6,096

bottom 14% of class

Armour

90

top 26% of class

Leadership

50

bottom 13% of class

Speed

54

bottom 35% of class

Melee attack

30

bottom 20% of class

Melee defence

44

top 25% of class

Weapon strength

18 base + 47 armour-piercing

65

bottom 13% of class

Charge bonus

18

bottom 8% of class

Ranged

Range

255 m

top 8% of class

Ammunition

21

top 25% of class

Missile damage

4 base + 16 AP, explosion 52 + 26 AP

98

top 50% of class

Reload time

11 s

top 50% of class

Damage per 10 s

89

bottom 8% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Construct

    Constructs cannot be routed, but take damage when their Leadership is broken. Constructs also have: Fear and Terror Immunity Constructs may also have their hit points restored and stats boosted by special characters such as the Tomb Kings Necrotect.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • CrumblingDirect Damage · Causes damage to selfpassive
  • DisintegratingDirect Damage · Causes severe damage to selfpassive

Who can field it

  • Khemri
  • Host of Nagash

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.