Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Black Knights unit card

Black Knights

Melee cavalry· Cavalry· Tier 3· 60 models at Ultra size

Duel it in the combat calculator →

Black Knights are Vampire Counts and Undead Legions melee cavalry: 7,080 HP across 60 models, armour 80, melee attack 30, melee defence 36, weapon strength 42. It costs 950 in the campaign and in multiplayer. Unit key wh_main_vmp_cav_black_knights_0. Patch 9.0.4, from the game's data tables.

Health

118 per model

7,080

top 35% of class

Armour

shield blocks 30% of small-arms missiles from the front (not artillery)

80

bottom 47% of class

Leadership

50

bottom 5% of class

Speed

78

bottom 33% of class

Melee attack

30

bottom 39% of class

Melee defence

36

top 38% of class

Weapon strength

30 base + 12 armour-piercing, +12 vs infantry

42

top 46% of class

Charge bonus

34

bottom 16% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Strider

    Speed and combat penalties caused by terrain are ignored by this unit.

  • Undead

    Undead units cannot be routed, but take damage when their Leadership is broken. Undead units also have: Fear and Terror Immunity Undead units may also have their hit points restored by special characters such as the Vampire Counts Necromancer.

Abilities

  • CrumblingDirect Damage · Causes damage to selfpassive
  • DisintegratingDirect Damage · Causes severe damage to selfpassive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 64.6% of the game's 152 cavalry and chariots units in melee. Per 1,000 gold: 106.6 damage per second against Chaos Warriors; it lasts 41.8 s against one unit of them.

Beats, at a similar price: Casket of Souls (689.76× faster), War Wagons (Mortars) (99.17× faster), War Wagons (81.89× faster)

Loses to, at a similar price: Questing Knights (2.51× slower), Knights of the White Wolf (2.31× slower), Cold One Spear-Riders (1.91× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 950 multiplayer gold. Vampire Counts units ranked.

Match-ups people search for: Black Knights vs Hexwraiths · Black Knights vs Outriders

Patch changes

Patch 9.0

  • Campaign cost750 → 950(+200)
  • Upkeep188 → 237(+49)
  • Custom battle: now in the Undead Legions roster

Who can field it

  • Undead Legions · Host of Nagash
  • Vampire Counts · The Drakenhof Conclave

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.