Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Lahmian Handmaidens (Death) unit card

Lahmian Handmaidens (Death)

Melee infantry· Sword Infantry· Tier 3· 32 models at Ultra size

Duel it in the combat calculator →

Lahmian Handmaidens (Death) are Vampire Counts and Undead Legions melee infantry: 6,656 HP across 32 models, armour 50, melee attack 48, melee defence 56, weapon strength 75. It costs 1,300 in the campaign and in multiplayer. Unit key wh3_dlc29_vmp_inf_lahmian_handmaidens_death. Patch 9.0.4, from the game's data tables.

Health

208 per model

6,656

bottom 3% of class

Armour

50

top 47% of class

Leadership

65

bottom 36% of class

Speed

46

top 11% of class

Melee attack

48

top 11% of class

Melee defence

56

top 7% of class

Weapon strength

50 base + 25 armour-piercing

75

top 4% of class

Charge bonus

25

top 31% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Undead

    Undead units cannot be routed, but take damage when their Leadership is broken. Undead units also have: Fear and Terror Immunity Undead units may also have their hit points restored by special characters such as the Vampire Counts Necromancer.

Abilities

  • The HungerRegeneration · Replenishes hit points of combatantspassive
  • SoulblightAugmentactive
  • CrumblingDirect Damage · Causes damage to selfpassive
  • DisintegratingDirect Damage · Causes severe damage to selfpassive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 11.1% of the game's 194 infantry units in melee. Per 1,000 gold: 90 damage per second against Chaos Warriors; it lasts 65 s against one unit of them.

Beats, at a similar price: Skin Wolves (6.16× faster), Skin Wolves (Armoured) (5.80× faster), Gorgers (1.12× faster)

Loses to, at a similar price: Chosen of Khorne (Dual Weapons) (4.64× slower), Chosen of Tzeentch (4.61× slower), Skullreapers (4.31× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,300 multiplayer gold. Vampire Counts units ranked.

Patch changes

Patch 9.0.3

  • Splash attack power1.4 → 1(-0.4)

Patch 9.0

New unit in this patch.

Who can field it

  • Undead Legions · Host of Nagash
  • Vampire Counts · The Drakenhof Conclave

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.