Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Seneschal of the White Wolf unit card

Seneschal of the White Wolf

Lord· Lord· 1 model at Ultra size

Health

4,288

bottom 21% of class

Armour

90

top 37% of class

Leadership

72

bottom 30% of class

Speed

34

bottom 8% of class

Melee attack

46

bottom 46% of class

Melee defence

44

bottom 48% of class

Weapon strength

140 base + 330 armour-piercing

470

top 29% of class

Charge bonus

41

bottom 43% of class

Attributes

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Commanding PresenceAugment (Area) · +8 Leadershipactive
  • Crush the WeakAugment · +15% Charge Speed, +15% Speed…passive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • Foe-SeekerAugment · +25% Charge Speed, +25% Speedactive
  • Stand Your Ground!Augment (Area) · +24 Melee Defence, +16 Leadershipactive

Patch changes

Patch 9.0wh3_dlc29_emp_cha_seneschal_of_the_white_wolf

New unit in this patch.

Patch 9.0wh3_dlc29_emp_cha_seneschal_of_the_white_wolf_warhorse

New unit in this patch.

Seneschal of the White Wolf skill tree

51 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

  1. Barded Warhorse
  2. Commanding Presence
  3. Hold the Line!
  4. Mark of Hysh
  5. Ulric’s Ward
  6. Soldiers of Renown
  7. Immortality
  8. Mentor
  1. Riders of Middenland
  2. Middenland War Levy
  3. Ride the Wayward Winds
  4. Martial Ferocity
  1. Frost-Hardened Resolve
  2. Killing Run
  3. Crushing Charge
  4. Wilderness' Bastion
  1. Hard to Hit
  2. Devastating Charge
  3. Full Plate Armour
  4. Scarred Veteran
  5. Deadly Blade
  6. Foe-Seeker
  7. Wound-Maker
  8. Blade Master
  9. Indomitable
  10. Blade Shield
  11. Deadly Onslaught
  1. Inspiring Presence
  2. Emperor's Finest
  3. Speed of Horse
  4. Pistolkorps
  5. Noble Beasts
  6. Mighty Forge
  7. Imperial Gunnery
  8. Rally!
  9. Strength of Hardship
  10. Sharpshooter
  11. Taste for Battle
  12. Artillery Master
  13. Stand Your Ground!
  1. Route Marcher
  2. Iron Disciplinarian
  3. Leader of Renown
  4. Reassuring Presence
  5. Fervent
  6. Irrepressible
  7. Lightning Strike
  8. Quartermaster
  9. Logistician
  10. Alert
  11. Headhunter

Every version of Seneschal of the White Wolf

2 units share this name (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
The EmpireLord4,28819072344644470411,100275wh3_dlc29_emp_cha_seneschal_of_the_white_wolf
The EmpireLord4,906111072784644470661,350337wh3_dlc29_emp_cha_seneschal_of_the_white_wolf_warhorse

Who can field it

  • Reikland

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.