
Skaven rituals
13 rituals · Skaven roster · patch 9.0
Rite

The Dominating Scheme
3,000 Gold
Cooldown 13 turns · Lasts 5 turns
Growth: +40 (all provinces)
Food generated: 3 per turn
Recruitment cost: -25%
Control: +2 (all provinces)

The Dominating Scheme
3,000 Gold
Cooldown 15 turns · Lasts 5 turns
Growth: +40 (all provinces)
Food generated: 3 per turn
A Verminlord will become available for recruitment.
Recruitment cost: -25%
Control: +2 (all provinces)

The Pestilent Scheme
1,000 Gold
Cooldown 15 turns

The Pestilent Scheme
1,000 Gold
Cooldown 20 turns

The Revitalising Scheme
2,500 Gold
Cooldown 30 turns

The Scheme of DOOOOM!
800 Gold
Cooldown 20 turns

The Thirteenth Scheme
1,313 Gold
Cooldown 13 turns · Lasts 13 turns
Army ability: "Rictus Clanstone" (all armies)
On turn start, Lords have a chance to gain 2 loyalty
Diplomatic relations: +13 with Skaven
Hero action success chance: +13% (all characters)
Enemy Hero action success chance: -13% (all characters)

The Thirteenth Scheme
1,313 Gold
Cooldown 13 turns · Lasts 13 turns
Army ability: "Eshin Clanstone" (all armies)
On turn start, Lords have a chance to gain 2 loyalty
Diplomatic relations: +13 with Skaven
Hero action success chance: +13% (all characters)
Enemy Hero action success chance: -13% (all characters)

The Thirteenth Scheme
1,313 Gold
Cooldown 13 turns · Lasts 13 turns
Army ability: "Mors Clanstone" (all armies)
On turn start, Lords have a chance to gain 2 loyalty
Diplomatic relations: +13 with Skaven
Hero action success chance: +13% (all characters)
Enemy Hero action success chance: -13% (all characters)

The Thirteenth Scheme
1,313 Gold
Cooldown 13 turns · Lasts 13 turns
Army ability: "Moulder Clanstone" (all armies)
On turn start, Lords have a chance to gain 2 loyalty
Diplomatic relations: +13 with Skaven
Hero action success chance: +13% (all characters)
Enemy Hero action success chance: -13% (all characters)

The Thirteenth Scheme
1,313 Gold
Cooldown 13 turns · Lasts 13 turns
Army ability: "Pestilens Clanstone" (all armies)
On turn start, Lords have a chance to gain 2 loyalty
Diplomatic relations: +13 with Skaven
Hero action success chance: +13% (all characters)
Enemy Hero action success chance: -13% (all characters)

The Thirteenth Scheme
1,313 Gold
Cooldown 13 turns · Lasts 13 turns
Army ability: "Skryre Clanstone" (all armies)
On turn start, Lords have a chance to gain 2 loyalty
Diplomatic relations: +13 with Skaven
Hero action success chance: +13% (all characters)
Enemy Hero action success chance: -13% (all characters)

The Thirteenth Scheme
1,313 Gold
Cooldown 13 turns · Lasts 13 turns
On turn start, Lords have a chance to gain 2 loyalty
Diplomatic relations: +13 with Skaven
Army ability: "Scruten Clanstone" (all armies)
Hero action success chance: +13% (all characters)
Enemy Hero action success chance: -13% (all characters)
Source: rituals, ritual_categories, resource_costs, ritual_payload_effect_bundles and effect bundles, patch 9.0, via the WH3-Dump export. Group names the game leaves blank are named after the category key (e.g. GREAT_GAME → “Great Game”). Rituals that only run a script show no effects here.