Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Knights Panther unit card

Knights Panther

Melee cavalry· Shock Cavalry· Tier 3· 60 models at Ultra size

Health

120 per model

7,200

top 31% of class

Armour

shield blocks 30% of frontal missiles

110

top 28% of class

Leadership

75

top 42% of class

Speed

78

bottom 33% of class

Melee attack

42

top 24% of class

Melee defence

44

top 19% of class

Weapon strength

30 base + 10 armour-piercing, +9 vs large

40

bottom 42% of class

Charge bonus

60

top 25% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Immune to Psychology

    The unit is immune to psychological attacks (Fear & Terror).

Patch changes

Patch 9.0

New unit in this patch.

Who can field it

  • Reikland

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.