Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Demigryph Knights (Halberds) unit card

Demigryph Knights (Halberds)

Monstrous cavalry· Monstrous Cavalry· Tier 4· 32 models at Ultra size

Health

233 per model

7,456

bottom 45% of class

Armour

125

top 13% of class

Leadership

80

top 39% of class

Speed

75

bottom 29% of class

Melee attack

34

bottom 5% of class

Melee defence

36

bottom 37% of class

Weapon strength

18 base + 38 armour-piercing, +25 vs large

56

bottom 8% of class

Charge bonus

48

bottom 29% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Who can field it

  • Reikland

The game also has 1 summoned or scripted copy of this unit that players don't recruit directly (wh2_dlc13_emp_cav_demigryph_knights_1_imperial_supply).

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.