Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Demigryph Knights (Halberds) unit card

Demigryph Knights (Halberds)

Monstrous cavalry· Monstrous Cavalry· Tier 4· 32 models at Ultra size

Duel it in the combat calculator →

Demigryph Knights (Halberds) are Empire monstrous cavalry: 7,456 HP across 32 models, armour 125, melee attack 34, melee defence 36, weapon strength 56. It costs 1,450 in the campaign and in multiplayer. Unit key wh_main_emp_cav_demigryph_knights_1. Patch 9.0.4, from the game's data tables.

Health

233 per model

7,456

bottom 45% of class

Armour

125

top 13% of class

Leadership

80

top 39% of class

Speed

75

bottom 29% of class

Melee attack

34

bottom 5% of class

Melee defence

36

bottom 37% of class

Weapon strength

18 base + 38 armour-piercing, +25 vs large

56

bottom 8% of class

Charge bonus

48

bottom 29% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 88.4% of the game's 152 cavalry and chariots units in melee. Per 1,000 gold: 48.9 damage per second against Chaos Warriors; it lasts 39.5 s against one unit of them.

Beats, at a similar price: Luminark of Hysh (3266.66× faster), Casket of Souls (1041.61× faster), Ironblaster (68.01× faster)

Loses to, at a similar price: Questing Knights (1.54× slower), Hexwraiths (1.28× slower), Knights of the White Wolf (1.25× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,450 multiplayer gold. Empire units ranked.

Who can field it

  • The Empire · Reikland

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

The campaign also recruits 1 copy of this unit that no faction fields in custom battles (wh2_dlc13_emp_cav_demigryph_knights_1_imperial_supply: from a mercenary pool).

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.