Demigryph Knights (Halberds)
Monstrous cavalry· Monstrous Cavalry· Tier 4· 32 models at Ultra size
Health
233 per model
7,456
Armour
125
Leadership
80
Speed
75
Melee attack
34
Melee defence
36
Weapon strength
18 base + 38 armour-piercing, +25 vs large
56
Charge bonus
48
Attributes

Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

Hide (forest)
This unit can hide in forests until enemy units get too close.
Who can field it
- Reikland
The game also has 1 summoned or scripted copy of this unit that players don't recruit directly (wh2_dlc13_emp_cav_demigryph_knights_1_imperial_supply).
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.