Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
The Silent Legion (Morghast Archai) unit card

The Silent Legion (Morghast Archai)

Monstrous infantry· Flying Monstrous Infantry· Tier 4· 12 models at Ultra sizeRegiment of Renown

Health

758 per model

9,096

top 21% of class

Armour

100

top 16% of class

Leadership

70

top 45% of class

Speed

80

top 19% of class

Melee attack

50

top 5% of class

Melee defence

56

top 4% of class

Weapon strength

36 base + 84 armour-piercing, +30 vs large

120

top 24% of class

Charge bonus

40

top 29% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Can Fly

    This unit can fly.

  • Stalk

    This unit can move hidden in any terrain.

  • Undead

    Undead units cannot be routed, but take damage when their Leadership is broken. Undead units also have: Fear and Terror Immunity Undead units may also have their hit points restored by special characters such as the Vampire Counts Necromancer.

Abilities

  • CrumblingDirect Damage · Causes damage to selfpassive
  • DisintegratingDirect Damage · Causes severe damage to selfpassive

Patch changes

Patch 9.0

New unit in this patch.

Who can field it

  • Host of Nagash

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.