Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
The Silent Legion (Morghast Archai) unit card

The Silent Legion (Morghast Archai)

Monstrous infantry· Flying Monstrous Infantry· Tier 4· 12 models at Ultra sizeRegiment of Renown

Comes with Lords of the End Times - Undead Legion(Warhammer III)

Duel it in the combat calculator →

The Silent Legion (Morghast Archai) are Undead Legions monstrous infantry: 9,096 HP across 12 models, armour 100, melee attack 50, melee defence 56, weapon strength 120. It costs 2,400 in the campaign and 2,600 in multiplayer. They come with Lords of the End Times - Undead Legion. Unit key wh3_dlc29_vmp_mon_morghast_archai_ror. Patch 9.0.4, from the game's data tables.

Health

758 per model

9,096

top 21% of class

Armour

100

top 16% of class

Leadership

70

top 45% of class

Speed

80

top 19% of class

Melee attack

50

top 6% of class

Melee defence

56

top 4% of class

Weapon strength

36 base + 84 armour-piercing, +30 vs large

120

top 24% of class

Charge bonus

40

top 29% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Can Fly

    This unit can fly.

  • Stalk

    This unit can move hidden in any terrain.

  • Undead

    Undead units cannot be routed, but take damage when their Leadership is broken. Undead units also have: Fear and Terror Immunity Undead units may also have their hit points restored by special characters such as the Vampire Counts Necromancer.

Abilities

  • CrumblingDirect Damage · Causes damage to selfpassive
  • DisintegratingDirect Damage · Causes severe damage to selfpassive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 63.6% of the game's 70 monstrous infantry units in melee. Per 1,000 gold: 44 damage per second against Chaos Warriors; it lasts 56.5 s against one unit of them.

Beats, at a similar price: Slaughterbrute (3.13× faster), Morghast Harbingers (2.24× faster)

Loses to, at a similar price: Morghast Archai (1.18× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 2,600 multiplayer gold. Undead Legions units ranked.

Patch changes

Patch 9.0

New unit in this patch.

Who can field it

  • Undead Legions · Host of Nagash

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.