Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Chaos Siege Giant unit card

Chaos Siege Giant

Monster· Monster· Tier 5· 1 model at Ultra size

Health

12,620

top 15% of class

Armour

shield blocks 60% of frontal missiles

110

top 18% of class

Leadership

100

top 7% of class

Speed

35

bottom 3% of class

Melee attack

70

top 7% of class

Melee defence

34

bottom 37% of class

Weapon strength

200 base + 500 armour-piercing

700

top 7% of class

Charge bonus

45

bottom 45% of class

Attributes

  • Directional Shield

    This unit has variable Missile Block Chance depending on which side of the unit is hit by a projectile. The missile block chance multiplier of each direction is: 1.0x at the front 0.5x at the sides 0.1x at the rear

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

  • Wallbreaker

    Allows the unit to attack and destroy walls in melee. This attribute also adds a +50% damage multiplier against buildings.

Abilities

  • Disembowelling SweepBreathactive
  • Yell and BrawlHex (Area) · -4 Leadershippassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

Patch changes

Patch 9.0wh3_dlc29_chd_mon_chaos_siege_giant

New unit in this patch.

Patch 9.0wh3_dlc29_chs_mon_chaos_siege_giant

New unit in this patch.

Every version of Chaos Siege Giant

2 units share this name across races (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
Chaos DwarfsMonster12,6201110100357034700452,000500wh3_dlc29_chd_mon_chaos_siege_giant
Warriors of ChaosMonster12,6201110100357034700452,000500wh3_dlc29_chs_mon_chaos_siege_giant

Who can field it

  • The Legion of Azgorh
  • Warhost of the Apocalypse

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.