Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
K'daai Destroyer unit card

K'daai Destroyer

Monster· Colossal Monster· Tier 5· 1 model at Ultra size

Health

10,240

top 31% of class

Armour

120

top 11% of class

Leadership

70

bottom 46% of class

Speed

60

bottom 38% of class

Melee attack

56

top 34% of class

Melee defence

38

top 49% of class

Weapon strength

180 base + 500 armour-piercing

680

top 8% of class

Charge bonus

45

bottom 45% of class

Attributes

  • Bound Fire Daemon

    Bound Fire Daemons cannot be routed, but they take damage when their Leadership is broken. Bound Fire Daemons also have: Physical Resistance Fire Resistance Fear and Terror Immunity Bound Fire Daemons are also Unbreakable whilst most of their hit points are remaining.

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

  • Hell-Forged

    This unit can be restored in battle by the Daemonsmith's Reforge ability.

Abilities

  • Blazing BodyAugment · +25 Melee Damage Reflection, +10 Physical Resistance…passive
  • Burning BrightAugmentpassive
  • Hellish FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passive
  • Daemonic InstabilityDirect Damage · Causes damage to selfpassive
  • Banished!Direct Damage · Causes severe damage to selfpassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

Who can field it

  • The Legion of Azgorh

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.