Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Vampire Lord unit card

Vampire Lord

Lord· Wizard Lord· 1 model at Ultra size

Health

4,068

bottom 11% of class

Armour

shield blocks 35% of frontal missiles

90

top 37% of class

Leadership

80

top 37% of class

Speed

38

bottom 21% of class

Melee attack

70

top 7% of class

Melee defence

50

top 31% of class

Weapon strength

310 base + 170 armour-piercing

480

top 26% of class

Charge bonus

25

bottom 14% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Undead

    Undead units cannot be routed, but take damage when their Leadership is broken. Undead units also have: Fear and Terror Immunity Undead units may also have their hit points restored by special characters such as the Vampire Counts Necromancer.

Abilities

  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • Undeath ResurgentAugment (Area) · +24 Melee Defence, +16 Leadershipactive
  • The HungerRegeneration · Replenishes hit points of combatantspassive
  • CrumblingDirect Damage · Causes damage to selfpassive
  • DisintegratingDirect Damage · Causes severe damage to selfpassive

Patch changes

Patch 9.0wh_main_vmp_cha_vampire_lord_3

  • Base weapon damage140 → 135(-5)
  • Armour-piercing damage380 → 405(+25)

Patch 9.0wh3_dlc29_vmp_cha_nagash_vampire_lord

New unit in this patch.

Patch 9.0wh3_dlc29_vmp_cha_nagash_vampire_lord_hellsteed

New unit in this patch.

Patch 9.0wh3_dlc29_vmp_cha_nagash_vampire_lord_zombie_dragon

New unit in this patch.

Patch 9.0wh3_dlc29_vmp_cha_nagash_vampire_lord_barded_nightmare

New unit in this patch.

Vampire Lord skill tree

72 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

  1. Barded Nightmare
  2. Hellsteed
  3. Zombie Dragon
  4. Aura of Dark Majesty
  5. Dark Pact
  6. Grave Ward
  7. Soldiers of Renown
  8. Immortality
  9. Mentor
  1. Undying Hunger
  2. Mastery of Death
  3. The Final Strike
  4. Deathly Conduit
  5. Marshal of the Dread Host
  6. The Endless Host
  1. The Hunger
  2. Devastating Charge
  3. Dark Knight
  4. Beguile
  5. Quickblood
  6. Blood Lust
  7. Master Strike
  8. Curse of the Revenant
  9. Supernatural Horror
  10. Blade Shield
  11. Red Fury
  1. Invocation of Nehek
  2. The Curse of Undeath
  3. Vanhel's Danse Macabre
  4. Gaze of Nagash
  5. Raise Dead
  6. Evasion
  7. Curse of Years
  8. Wind of Death
  9. Earthing
  10. Magical Reserves
  11. Arcane Conduit
  1. Aura of Supremacy
  2. The Unliving Host
  3. Call of the Night
  4. Evil Souls
  5. Creatures of the Night
  6. Waking Dead
  7. Carriages of Death
  8. Magical Animus
  9. Legions of Dead
  10. Dread Knights
  11. Deadly Power
  12. Flying Horrors
  13. Undeath Resurgent
  1. The Restless Dead
  2. The Restless Dead
  3. Undying Horde
  4. Undying Horde
  5. Absolute
  6. Children of the Night
  7. No Magic but His
  8. Darkling Skies
  9. The Elixir's Creator
  10. Ancient Cunning
  11. Inexhorable
  12. Immortal Horror
  13. Lightning Strike
  14. Lightning Strike
  15. The Fallen Follow Still
  16. Guile & Glamour
  17. Soul Material
  18. Necrarch
  19. No Will But His
  20. Eternal Warden
  21. Pinnacle of Servitude
  22. Uncanny Prescience

Every version of Vampire Lord

8 units share this name across races (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
Vampire CountsWizard Lord4,06819080387050480251,000250wh_main_vmp_cha_vampire_lord_0
Vampire CountsWizard Lord4,680190801057050480501,350337wh_main_vmp_cha_vampire_lord_2
Vampire CountsWizard Lord7,74417080954450540402,050513wh_main_vmp_cha_vampire_lord_3
Vampire CountsWizard Lord4,680111080787050480501,100275wh_main_vmp_cha_vampire_lord_5
Undead LegionsWizard Lord4,06819080387050480251,000250wh3_dlc29_vmp_cha_nagash_vampire_lord
Undead LegionsWizard Lord4,680190801057050480501,350337wh3_dlc29_vmp_cha_nagash_vampire_lord_hellsteed
Undead LegionsWizard Lord7,74417080954450540402,050513wh3_dlc29_vmp_cha_nagash_vampire_lord_zombie_dragon
Undead LegionsWizard Lord4,680111080787050480501,100275wh3_dlc29_vmp_cha_nagash_vampire_lord_barded_nightmare

Who can field it

  • The Drakenhof Conclave
  • Host of Nagash

The game also has 2 summoned or scripted copies of this unit that players don't recruit directly (wh3_dlc29_vmp_cha_nagash_vampire_lord_coven_throne, wh3_dlc29_vmp_cha_vampire_lord_coven_throne).

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.