Icon of Usirian (Khemric Titan)
Monster· Colossal Monster· Tier 5· 1 model at Ultra sizeRegiment of Renown
Health
15,000
Armour
120
Leadership
70
Speed
68
Melee attack
70
Melee defence
50
Weapon strength
200 base + 400 armour-piercing
600
Charge bonus
35
Attributes

Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

Causes Terror
This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

Construct
Constructs cannot be routed, but take damage when their Leadership is broken. Constructs also have: Fear and Terror Immunity Constructs may also have their hit points restored and stats boosted by special characters such as the Tomb Kings Necrotect.
Abilities
CrumblingDirect Damage · Causes damage to selfpassiveCrumblingDirect DamageCauses damage to selfPassiveConstructs are inanimate objects given form and purpose through magical means. When that magic wavers and ebbs, as it inevitably will, it's immensely difficult to keep one 'alive' and in one piece.
DisintegratingDirect Damage · Causes severe damage to selfpassiveDisintegratingDirect DamageCauses severe damage to selfPassiveNow that the sorcery that holds this Construct together has failed, the Winds of Magic flow out of it, leaving naught but an empty, static husk behind.
Soul-slaying HungerVortex · Good against armour, Spawns three moving areas of effectactiveSoul-slaying HungerVortexGood against armourSpawns three moving areas of effectCooldown 120 s · Duration 20 s · 1 use · Wind-up 5 sSome souls do not deserve an afterlife. The only piece of it they see is Usirian's Icon engraved upon its most sacred Titans. After that – eternal nothingness.
The Gaze of DustMagic Missile · Causes armour-piercing damage, Effective at long rangeactiveThe Gaze of DustMagic MissileCauses armour-piercing damageEffective at long rangeCooldown 120 s · 3 uses · Wind-up 2.5 sThe Sands are where the Khemric Titans dwell. Reducing enemy ranks to dust widens their domain.
Wrath of the SandsAugment (Area) · +20 Missile Resistance, -24 Melee AttackpassiveWrath of the SandsAugment (Area)+20 Missile Resistance-24 Melee AttackPassive · Duration 60 s · 1 use · Range 35 mSands lift in a blinding curtain as the Titan's enormous bulk emerges. Missiles fly awry and the swings of enemy warriors are reduced to choking fits and confused flailing.
Curse of the FallenVortex · Huge explosion area, Unit will explode on death…passiveCurse of the FallenVortexHuge explosion areaUnit will explode on deathActivates automatically when conditions are metPassive · Duration 1.1 s · 1 use · Wind-up 0.2 sIf slain, the incantations bound within a Khemric Titan are unleashed in howling vortices. Anyone caught in them crumbles to dust under the wrath of the millennial permanence undone.
WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passiveWoundsHex-10% Speed-20% Armour-Piercing Weapon Damage-20% Base Weapon DamagePassiveEven the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
Patch changes
New unit in this patch.
Who can field it
- Khemri
- Host of Nagash
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.