Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Gunnery Wight unit card

Gunnery Wight

Hero· Support Specialist· 1 model at Ultra size

Comes with Vampire Coast(Warhammer II)

Skill tree →Duel it in the combat calculator →

Gunnery Wight is Vampire Coast and Undead Legions hero: 3,972 HP, armour 30, melee attack 34, melee defence 38, weapon strength 400, range 180 m, missile damage 300 per 10 s for the whole unit. It costs 1,000 in the campaign and 600 in multiplayer. It comes with Vampire Coast. Unit key wh2_dlc11_cst_cha_gunnery_wight_0. Patch 9.0.4, from the game's data tables.

Health

3,972

bottom 34% of class

Armour

30

bottom 18% of class

Leadership

60

bottom 17% of class

Speed

40

bottom 30% of class

Melee attack

34

bottom 24% of class

Melee defence

38

top 43% of class

Weapon strength

260 base + 140 armour-piercing

400

top 33% of class

Charge bonus

15

bottom 4% of class

Ranged

Range

180 m

top 32% of class

Ammunition

45

top 40% of class

Missile damage

60 base + 180 AP

240

top 35% of class

Reload time

8 s

top 49% of class

Damage per 10 s

300

bottom 38% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Undead

    Undead units cannot be routed, but take damage when their Leadership is broken. Undead units also have: Fear and Terror Immunity Undead units may also have their hit points restored by special characters such as the Vampire Counts Necromancer.

Abilities

  • Enchanted BallisticsAugment (Area) · +60 Accuracy, +20 Reload Skillactive
  • Cackle FruitMagic Missile · -48% speed, Requires line of sight to the target…active
  • Bomb-ThrowMagic Missile · Strong vs units with 25 or more entities, Causes damage to combatantsactive
  • More Powder!Augment · Replenishes ammunitionactive
  • Dead EyesAugment (Area) · +10% Armour-Piercing Missile Damage, +10% Base Missile Damagepassive
  • Black Powder AplentyAugment · +30% Armour-Piercing Missile Damage, +30% Base Missile Damage…passive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • CrumblingDirect Damage · Causes damage to selfpassive
  • DisintegratingDirect Damage · Causes severe damage to selfpassive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Patch changes

Patch 9.0wh2_dlc11_cst_cha_gunnery_wight_0

  • Custom battle: now in the Undead Legions roster

Patch 9.0wh2_dlc11_cst_cha_gunnery_wight_1

  • Custom battle: now in the Undead Legions roster

Gunnery Wight skill tree

23 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

Plan Gunnery Wight's skills

  1. Rotting Promethean
  2. Lucky Charm
  3. Tenacity
  4. Immortality
  5. Mentor
  1. Cackle Fruit
  2. Enchanted Ballistics
  3. Powder Keg
  4. Dead Eyes
  5. Shark Bait
  6. Utility Belt
  1. Always Ready
  2. Blacker Powder
  3. Powder Monkey
  4. Blunderbuss
  5. Gunsight
  6. Pyromaniac
  1. Training
  2. Boost Income
  3. Steal Technology
  4. Wound
  5. Block Army
  6. Specialist

Every version of Gunnery Wight

2 units share this name across races (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
Vampire Coast, Undead LegionsSupport Specialist3,97213060403438400151,000250wh2_dlc11_cst_cha_gunnery_wight_0
Vampire Coast, Undead LegionsSupport Specialist4,980112060453846350301,000275wh2_dlc11_cst_cha_gunnery_wight_1

Who can field it

  • Vampire Coast · The Awakened
  • Undead Legions · Host of Nagash

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

The game also has 1 summoned or scripted copy of this unit that no building or mercenary pool recruits (wh3_dlc29_cst_cha_gunnery_wight_0_summoned).

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.