Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)

Grand Cathay rituals

31 rituals · Grand Cathay roster · patch 9.0

Ancient Knowledge

Tiger Ingenuity

No cost listed

Tiger Ingenuity II

No cost listed

Tiger Ingenuity III

No cost listed

Tiger Relentlessness

No cost listed

Tiger Relentlessness II

No cost listed

Tiger Relentlessness III

No cost listed

Tiger Speed

No cost listed

Tiger Speed II

No cost listed

Tiger Speed III

No cost listed

Matters of State

Astromantic Boon

3 Steel

Cooldown 5 turns · Lasts 5 turns

  • Cooldown: -25% to all spells
  • Winds of Magic cost: -20% for all spells
  • Winds of Magic power reserve: +5 per turn

Battle Harmony Supremacy

3 Steel3 Stone

Lasts 10 turns

  • Unit counts as both a Yin and Yang unit for activating Battle Harmony (all units in army)

Celestial Emissary

6 Stone

Cooldown 5 turns

Celestial Intervention

6 Steel

Cooldown 5 turns · Lasts 7 turns

  • Attribute: 360 Missile Block (all units in army)
  • Army ability: "Celestial Intervention"
  • Ability number of uses: +3 for "Celestial Intervention"
  • Missile block chance: +15% (all units in army)
  • Speed: +45% (all units in army)

Command the Lesser Courts

4 Steel4 Stone

Commercial District

4 Stone

Cooldown 5 turns

Commission the Artisans

3 Stone

Cooldown 5 turns

Crackdown

2 Stone

Cooldown 5 turns

Diplomatic Deadlock

3 Steel

Cooldown 5 turns

  • Immune to diplomatic penalties from trespassing

Fiscal Treaties

6 Stone

Cooldown 5 turns · Lasts 20 turns

  • Income sent to Yuan Bo: +2500 per turn

Foreign Stratagem

6 Steel

Cooldown 5 turns

Fortress City

4 Steel

Cooldown 5 turns

Harmonic Restructuring

3 Stone

Cooldown 5 turns

Levy the Provinces

2 Steel

Cooldown 5 turns

Mask of Jade

5 Stone

Cooldown 5 turns

Masters of the Jade Court

5 Stone

Cooldown 5 turns

Meteor Gambit

7 Steel

Cooldown 5 turns

Reserve Conscription

5 Steel

Cooldown 5 turns

Rush Construction

2 Stone

Cooldown 5 turns

Structured Operation

2 Steel

Cooldown 5 turns

  • Your next Hero action is guaranteed to succeed

Supply Line Operations

3 Steel

Cooldown 5 turns · Lasts 7 turns

  • Campaign movement range: +20%
  • Enables replenishment in foreign territory (all units in army)
  • Ammunition: +50% (all units in army)
  • Leadership: +10 when in foreign territory (all units in army)

Unit Capacity Upgrade

Capacity Upgrade

250 Iron Favour

  • Army capacity: +1

Source: rituals, ritual_categories, resource_costs, ritual_payload_effect_bundles and effect bundles, patch 9.0, via the WH3-Dump export. Group names the game leaves blank are named after the category key (e.g. GREAT_GAME → “Great Game”). Rituals that only run a script show no effects here.