Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Varghulf unit card

Varghulf

Monster· Monster· Tier 3· 1 model at Ultra size

Duel it in the combat calculator →

Varghulf is Vampire Counts and Undead Legions monster: 8,248 HP, armour 40, melee attack 50, melee defence 42, weapon strength 310. It costs 1,400 in the campaign and in multiplayer. Unit key wh_main_vmp_mon_varghulf. Patch 9.0.4, from the game's data tables.

Health

8,248

bottom 46% of class

Armour

40

bottom 13% of class

Leadership

45

bottom 1% of class

Speed

80

top 38% of class

Melee attack

50

top 50% of class

Melee defence

42

top 30% of class

Weapon strength

105 base + 205 armour-piercing

310

bottom 8% of class

Charge bonus

50

top 44% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

  • Immune to Flanking

    This unit takes no penalties when flanked.

  • Undead

    Undead units cannot be routed, but take damage when their Leadership is broken. Undead units also have: Fear and Terror Immunity Undead units may also have their hit points restored by special characters such as the Vampire Counts Necromancer.

Abilities

  • The HungerRegeneration · Replenishes hit points of combatantspassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • CrumblingDirect Damage · Causes damage to selfpassive
  • DisintegratingDirect Damage · Causes severe damage to selfpassive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 48% of the game's 99 monsters units in melee. Per 1,000 gold: 23.4 damage per second against Chaos Warriors; it lasts 28.8 s against one unit of them.

Beats, at a similar price: Cauldron of a Thousand Poxes (7.26× faster), Exalted Flamer of Tzeentch (4.34× faster), Bastiladon (Solar Engine) (3.76× faster)

Loses to, at a similar price: Curs'd Ettin (3.74× slower), Treeman (3.05× slower), Chaos Giant (2.77× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,400 multiplayer gold. Vampire Counts units ranked.

Match-ups people search for: Varghulf vs Terrorgheist · Varghulf vs Vargheists

Patch changes

Patch 9.0

  • Custom battle: now in the Undead Legions roster

Who can field it

  • Undead Legions · Host of Nagash
  • Vampire Counts · The Drakenhof Conclave

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

The game also has 1 summoned or scripted copy of this unit that no building or mercenary pool recruits (wh2_dlc11_vmp_mon_varghulf_summoned).

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.