
Health
4,068
Armour
85
Leadership
70
Speed
31
Melee attack
41
Melee defence
38
Weapon strength
140 base + 220 armour-piercing
360
Charge bonus
40
Attributes

Encourage
This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

Hide (forest)
This unit can hide in forests until enemy units get too close.
Abilities
Fury of UlricAugment (Area) · +8 LeadershipactiveFury of UlricAugment (Area)+8 LeadershipCooldown 90 s · Duration 25 s · Range 35 m · Wind-up 0.5 sWhen Ulric leads the pack, there is no contest – the quarry can do nothing but run.
Crush the WeakAugment · +15% Charge Speed, +15% Speed…passiveCrush the WeakAugment+15% Charge Speed+15% Speed+15% Armour-Piercing Weapon Damage+15% Base Weapon DamageEffect intensity increases by each enemy unit in range with leadership wavering or lower.PassiveTo an Ulrican, an enemy's stuttering step and fear-glazed eyes are no different than those of the wild beasts they hunt.
WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passiveWoundsHex-10% Speed-20% Armour-Piercing Weapon Damage-20% Base Weapon DamagePassiveEven the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
Divine PowerHex · +50% Miscast ChancepassiveDivine PowerHex+50% Miscast ChancePassiveSuch is the strength of Sigmar's favour that enemies fail to act in the presence of such brilliance.
BenedictionAugment (Area) · +8 LeadershippassiveBenedictionAugment (Area)+8 LeadershipPassive · Range 55 mThe Warrior Priest passes the blessings of the Heldenhammer to the brave men around him.
Patch changes
Priest of Ulric skill tree
36 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.
Barded WarhorseBarded WarhorseUnlocks at rank 6
Mount: Barded Warhorse
Mark of HyshMark of Hysh
Spell resistance: 10%
Ulric’s WardUlric’s Ward
Missile resistance: 10%
ImmortalityImmortalityUnlocks at rank 19
When normally killed in action, this Hero will be wounded instead
MentorMentor3 levelsLevel 1
Character will share +15% of experience earned between all other active Heroes of the same type
Character will share +30% of experience earned between all other active Heroes of the same type
Character will share +50% of experience earned between all other active Heroes of the same type
Cold-HardenedCold-HardenedUnlocks at rank 7
Melee defence: +5
Hit points: +10%
Ulric's PresenceUlric's PresenceUnlocks at rank 11- Enables: ""
Corruption: -2 (local province)
Cold EmbraceCold Embrace
Casualties captured post-battle: +10% (Hero's army)
Income from post-battle loot: +10% (accompanying Lord)
Exalted InvocationsExalted Invocations
Cooldown: -20% to battle prayers
Ability: "Divine Hunting Ground"
Fury of UlricFury of Ulric- Battle prayer: ""
Battle HowlBattle Howl
Battle prayer: "Battle Howl"
Winter’s ChillWinter’s Chill
Battle prayer: "Winter’s Chill"
DestructionDestruction
Battle prayer: "Destruction"
Ferocious Battle HowlFerocious Battle Howl
Replaces: "Battle Howl"
Replaces ""- Battle prayer: "Ferocious Battle Howl"
- Battle prayer: ""
Ferocious Winter’s ChillFerocious Winter’s Chill
Replaces: "Winter’s Chill"- Battle prayer: "Ferocious Winter’s Chill"
Ferocious DestructionFerocious Destruction
Replaces: "Destruction"- Battle prayer: "Ferocious Destruction"
SafeguardSafeguard
Armour: +6
ImpassionedImpassioned3 levelsLevel 1
Melee defence: +3
Melee defence: +7
Melee defence: +12
Wild-EyedWild-Eyed3 levelsLevel 1
Melee attack: +3
Melee attack: +6
Melee attack: +9
ConvictionConviction3 levelsLevel 1
Leadership: +2
Leadership: +5
Leadership: +9
SoothsayingSoothsaying3 levelsLevel 1
Leadership aura size: +10%
Leadership aura size: +20%
Leadership aura size: +40%
Faith's BastionFaith's Bastion
Ability: "Faith's Bastion"
TenacityTenacity3 levelsLevel 1
Hit points: +3%
Hit points: +8%
Hit points: +15%
AuguryAugury3 levelsLevel 1
Character's aura leadership effect: +2
Character's aura leadership effect: +5
Character's aura leadership effect: +9
Blade ShieldBlade Shield3 levelsLevel 1
Melee defence: +3
Melee defence: +7
Melee defence: +12
FervourFervour3 levelsLevel 1
Weapon strength: +5%
Weapon strength: +12%
Weapon strength: +20%
BenedictionBenediction
Passive ability: "Benediction"
Obliterate the WeakObliterate the WeakUnlocks at rank 11
Replaces: "" (Hero's army)- Passive ability: "" (Hero's army)
Frostbite's StrikeFrostbite's StrikeUnlocks at rank 7
Bonus vs Infantry: +15
Weapon strength: +10%
Wanderer’s PathWanderer’s PathUnlocks at rank 11
Increase Mobility action: Movement range is increased by an additional 10%
Stimulate Growth action: Growth is modified by an additional 20
Hero action success chance: +10%
Increase MobilityIncrease Mobility3 levelsLevel 1
Increase Mobility action: Movement range is increased by an additional 5%
Increase Mobility action: Movement range is increased by an additional 10%
Increase Mobility action: Movement range is increased by an additional 15%
Stimulate GrowthStimulate Growth3 levelsLevel 1
Stimulate Growth action: Growth is modified by an additional 10
Growth: -10 (local enemy province)
Growth: +10 (local province)
Stimulate Growth action: Growth is modified by an additional 20
Growth: -20 (local enemy province)
Growth: +20 (local province)
Stimulate Growth action: Growth is modified by an additional 30
Growth: -30 (local enemy province)
Growth: +30 (local province)
Damage WallsDamage Walls3 levelsLevel 1
Damage Walls action: 1 additional wall breaches
Damage Walls action: 2 additional wall breaches
Damage Walls action: 3 additional wall breaches
WoundWound3 levelsLevel 1
Wound action: Additional 5% chance of wounding target
Wound action: Additional 12% chance of wounding target
Wound action: Additional 21% chance of wounding target
Block ArmyBlock Army3 levelsLevel 1
Block Army action: Movement range is modified by an additional -3%
Block Army action: Movement range is modified by an additional -8%
Block Army action: Movement range is modified by an additional -15%
SpecialistSpecialist3 levelsLevel 1
Hero action cost: -10%
Hero action success chance: +1%
Hero action cost: -20%
Hero action success chance: +3%
Hero action cost: -40%
Hero action success chance: +6%
Every version of Priest of Ulric
2 units share this name (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.
| Version | HP | Models | Armour | Lead. | Speed | MA | MD | WS | Charge | Cost | Upkeep | Unit key |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| The EmpireSupport Specialist | 4,068 | 1 | 85 | 70 | 31 | 41 | 38 | 360 | 40 | 450 | 112 | wh3_dlc29_emp_cha_priest_of_ulric |
| The EmpireSupport Specialist | 4,556 | 1 | 105 | 70 | 78 | 41 | 38 | 360 | 60 | 700 | 175 | wh3_dlc29_emp_cha_priest_of_ulric_warhorse |
Who can field it
- Reikland
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.