Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Banshee unit card

Banshee

Hero· Melee Specialist· 1 model at Ultra size

Health

4,626

top 37% of class

Armour

0

bottom 1% of class

Leadership

55

bottom 2% of class

Speed

60

bottom 47% of class

Melee attack

50

top 23% of class

Melee defence

45

top 26% of class

Weapon strength

0 base + 320 armour-piercing

320

bottom 43% of class

Charge bonus

35

bottom 36% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Strider

    Speed and combat penalties caused by terrain are ignored by this unit.

  • Undead

    Undead units cannot be routed, but take damage when their Leadership is broken. Undead units also have: Fear and Terror Immunity Undead units may also have their hit points restored by special characters such as the Vampire Counts Necromancer.

Abilities

  • Ghostly HowlDirect Damage · -16 Leadership, Causes severe damage to combatants…active
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • SlipperyAugment · +25% Speed, +24 Melee Defenceactive
  • CrumblingDirect Damage · Causes damage to selfpassive
  • DisintegratingDirect Damage · Causes severe damage to selfpassive

Patch changes

Patch 9.0

  • New: Ghostly Howl

Banshee skill tree

36 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

  1. Grave Ward
  2. Immortality
  3. Mentor
  1. Deathly Rime
  2. Deathly Rime
  3. Mistress of Lost Souls
  4. Mistress of Lost Souls
  5. Restless Spirit
  6. Restless Spirit
  7. Incorporeal Presence
  8. Incorporeal Presence
  9. Spectral Stalker
  10. Spectral Stalker
  11. Ghostly Howl
  12. Ghostly Howl
  1. Bloody Blade
  2. Gutter Fighter
  3. Elusive
  4. Precise
  5. Fleet-Footed
  6. Slippery
  7. Opportunist
  8. Counter-Striker
  9. Survivalist
  10. Cornered Rat
  11. Assassin's Trophy
  1. Murderous Apparition
  2. Screaming Death
  3. Whispers of the Doomed
  1. Increase Mobility
  2. Stimulate Growth
  3. Spread Corruption
  4. Damage Walls
  5. Assassinate
  6. Block Army
  7. Specialist

Who can field it

  • Host of Nagash
  • The Drakenhof Conclave

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.