
Banshee skill planner
29 skills, line by line as the game lays them out. Click or tap a skill to put a point in it; right-click or long-press takes one back. Skills that need others first stay grey until they have them; the rank counter shows the rank a character needs for the build (one point per rank, up to 50).
- Grave WardUnlocks at rank 8
Missile resistance: 10%Whereby the power of death itself is used to hold back the physical world. - ImmortalityUnlocks at rank 20
When normally killed in action, this Hero will be wounded insteadWho wants to live forever? As it turns out, most beings wouldn't say no… - MentorUnlocks at rank 30 · 3 levelsLevel 1
Character will share +15% of experience earned between all other active Heroes of the same typeLevel 2 · rank 40
Character will share +30% of experience earned between all other active Heroes of the same typeLevel 3 · rank 50
Character will share +50% of experience earned between all other active Heroes of the same typeHaving learned much in their long years of service, this character now turns their attention to training others.
- Deathly RimeUnlocks at rank 12
Passive ability: "The Chilling Aura"
Melee attack: +5The cold of death infuses every strike and radiates from its spectral form. - Mistress of Lost Souls
Spell resistance: 5% for Ethereal units (own army)
Unit capacity: +1
Cairn Wraiths
Leadership: +8Requires: Deathly RimeWayward will o' the wisps are not the only ones swirling about the one which tormented them in life, for she has her own kindred in woe. - Restless Spirit
Attribute: Perfect Vigour
Vigour loss reduction: -25% for Ethereal units (own army)Requires: Deathly RimeAs tireless as her wrath and hatred are indiscriminate. It is what made her such. - Incorporeal Presence
Physical resistance: +5% for Ethereal units (own army)
Physical resistance: 10%Requires: Deathly RimeTo strike at a Banshee with a weapon is to strike a fire with ice. Such fools are a favoured prey. - Spectral Stalker
Attribute: Vanguard Deployment for Ethereal units (own army)
Attribute: Stalk
Attribute: Vanguard DeploymentRequires: Deathly RimeBefore the maddened howl of the Banshee, there was the canny silence of the living witch she was. This one remembers. - Ghostly Howl
Attacks cause "Discouraged" effect, reducing leadership
Ability: ""Requires 3 of: Mistress of Lost Souls, Restless Spirit, Incorporeal Presence, Spectral StalkerThe wails of a Banshee can be lethal and strike terror into the hearts of any who hear them.
- Bloody Blade
Weapon strength: +10%A drawn blade should not be put away until slaked in blood. - Gutter Fighter3 levelsLevel 1
Melee attack: +3Level 2
Melee attack: +7Level 3
Melee attack: +12Requires: Bloody BladeThis being fights dirty, no honour system applies here! - Elusive3 levelsLevel 1
Melee defence: +3Level 2
Melee defence: +7Level 3
Melee defence: +12Requires: Bloody Blade"Stay in one place, gods-damn you!" - Precise3 levelsLevel 1
Weapon strength: +5%Level 2
Weapon strength: +12%Level 3
Weapon strength: +20%Requires: Bloody BladeWhether a targeted slice to the throat, or a precision stab to the heart, this one knows how to kill! - Fleet-Footed3 levelsLevel 1
Speed: +3%Level 2
Speed: +8%Level 3
Speed: +15%Requires: Bloody BladeThose who are fleet of foot can reach the enemy faster. - Slippery
Ability: "Slippery"Requires all: Gutter Fighter, Elusive, Precise, Fleet-Footed - Opportunist3 levelsLevel 1
Charge bonus: +4Level 2
Charge bonus: +9Level 3
Charge bonus: +15Requires: SlipperyAlways on the lookout for an opening or advantage in battle - somewhere to put the knife in… - Counter-Striker3 levelsLevel 1
Melee attack: +3Level 2
Melee attack: +7Level 3
Melee attack: +12Requires: SlipperyThe harder they hit, the more they commit, the easier it is to strike back. - Survivalist3 levelsLevel 1
Hit points: +3%Level 2
Hit points: +8%Level 3
Hit points: +15%Requires: Slippery"The enemy's fear; their blood spilt in the mud – these are the things that sustain me." - Cornered Rat3 levelsLevel 1
Leadership: +2Level 2
Leadership: +5Level 3
Leadership: +9Requires: SlipperyNever trap this one, when cornered they have nothing left to lose. - Assassin's Trophy
Ability: "Assassin's Trophy"Requires all: Opportunist, Counter-Striker, Survivalist, Cornered Rat
- Murderous ApparitionUnlocks at rank 5 · 3 levelsLevel 1
Campaign line of sight: +15%
Ambush success chance: +10% (own army)
Ambush defence chance: +10% (own army)Level 2 · rank 7
Campaign line of sight: +30%
Ambush success chance: +20% (own army)
Ambush defence chance: +20% (own army)Level 3 · rank 10
Campaign line of sight: +50%
Ambush success chance: +30% (own army)
Ambush defence chance: +30% (own army)Not with: Screaming Death, Whispers of the DoomedThe bile of centuries of bitterness is not just in her voice. Those who dare come near will learn how it feels. - Screaming DeathUnlocks at rank 5 · 3 levelsLevel 1
Armour-piercing weapon damage: +15
Bonus vs Infantry: +5Level 2 · rank 7
Armour-piercing weapon damage: +30
Bonus vs Infantry: +10Level 3 · rank 10
Armour-piercing weapon damage: +45
Bonus vs Infantry: +15Not with: Murderous Apparition, Whispers of the DoomedAn arrow slit, a murder hole, a faint crack – anything will carry her wail. Armour is useless and flesh could never withstand her fury. - Whispers of the DoomedUnlocks at rank 5 · 3 levelsLevel 1
Assassinate action: Additional 3% success chance
Hero action cost: -15%
Campaign movement range: +10% (when not embedded)Level 2 · rank 7
Assassinate action: Additional 6% success chance
Hero action cost: -30%
Campaign movement range: +20% (when not embedded)Level 3 · rank 10
Assassinate action: Additional 10% success chance
Hero action cost: -50%
Campaign movement range: +30% (when not embedded)Not with: Murderous Apparition, Screaming DeathEvery living soul’s whisper is a reminder of what this one can no longer have.
- Increase Mobility3 levelsLevel 1
Increase Mobility action: Movement range is increased by an additional 5%Level 2 · rank 5
Increase Mobility action: Movement range is increased by an additional 10%Level 3 · rank 10
Increase Mobility action: Movement range is increased by an additional 15%Whether it be training harder, travelling lighter, eating less or sleeping better, there's always a way to draw more from the day. - Stimulate Growth3 levelsLevel 1
Stimulate Growth action: Growth is modified by an additional 10
Growth: -10 (local enemy province)
Growth: +10 (local province)Level 2 · rank 5
Stimulate Growth action: Growth is modified by an additional 20
Growth: -20 (local enemy province)
Growth: +20 (local province)Level 3 · rank 10
Stimulate Growth action: Growth is modified by an additional 30
Growth: -30 (local enemy province)
Growth: +30 (local province)All will listen, for the news will either be dire or wonderful. - Damage Walls3 levelsLevel 1
Damage Walls action: 1 additional wall breachesLevel 2 · rank 5
Damage Walls action: 2 additional wall breachesLevel 3 · rank 10
Damage Walls action: 3 additional wall breachesThey cannot stop what they cannot see. - Assassinate3 levelsLevel 1
Assassinate action: Additional 3% success chanceLevel 2 · rank 5
Assassinate action: Additional 8% success chanceLevel 3 · rank 10
Assassinate action: Additional 15% success chanceA skilled assassin is a cold-hearted killer and merciless murderer. - Block Army3 levelsLevel 1
Block Army action: Movement range is modified by an additional -3%Level 2 · rank 5
Block Army action: Movement range is modified by an additional -8%Level 3 · rank 10
Block Army action: Movement range is modified by an additional -15%To sow discord and confuse the enemy, sending them down the wrong route or befuddling their senses. - Specialist3 levelsLevel 1
Hero action cost: -10%
Hero action success chance: +1%Level 2
Hero action cost: -20%
Hero action success chance: +3%Level 3
Hero action cost: -40%
Hero action success chance: +6%An expert in their craft, this Hero knows all the mistakes that can be made and how to best avoid making them.
All effects of this build
No skills taken yet.
Like lines are added up; a skill counts at the highest level taken (each level lists its totals). Army of Renown fills itself in at its ranks.
Source: character_skill_node_sets, character_skill_nodes, character_skill_node_links (REQUIRED and SUBSET_REQUIRED), character_skill_level_details, character_skills_to_level_reached_criterias, character_skill_nodes_skill_locks and character_experience_skill_tiers, patch 9.0, via the WH3-Dump export. The general tree only: faction and campaign variants of a tree are not included.