Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
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Skeleton Archer Chariots unit card

Skeleton Archer Chariots

Chariot· Missile Chariot· Tier 3· 12 models (crew of 24) at Ultra size

Comes with Tomb Kings(Warhammer II)

Health

586 per model

7,032

top 15% of class

Armour

80

bottom 33% of class

Leadership

55

bottom 5% of class

Speed

74

top 36% of class

Melee attack

22

bottom 17% of class

Melee defence

24

bottom 42% of class

Weapon strength

24 base + 10 armour-piercing, +12 vs infantry

34

bottom 21% of class

Charge bonus

58

top 45% of class

Ranged

Range

140 m

bottom 28% of class

Ammunition

30

top 41% of class

Missile damage

29 base + 16 AP

45

bottom 28% of class

Reload time

6 s

bottom 1% of class

Damage per 10 s

75

bottom 14% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Fire Whilst Moving

    This unit can fire while on the move.

  • Undead

    Undead units cannot be routed, but take damage when their Leadership is broken. Undead units also have: Fear and Terror Immunity Undead units may also have their hit points restored by special characters such as the Vampire Counts Necromancer.

Abilities

  • Realm of Souls IRegeneration · Replenishes hit points of combatants, Heals injured before resurrectingpassive
  • Realm of Souls IIRegeneration · Replenishes hit points of combatants, Heals injured before resurrectingpassive
  • Realm of Souls IIIRegeneration · Replenishes hit points of combatants, Heals injured before resurrectingpassive
  • DisintegratingDirect Damagepassive
  • CrumblingDirect Damagepassive

Who can field it

  • Khemri
  • Host of Nagash

The game also has 1 summoned or scripted copy of this unit that players don't recruit directly (wh3_dlc29_tmb_veh_skeleton_archer_chariot_0_summoned).

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.