Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
The Konigstein Stalkers (Skeleton Warriors) unit card

The Konigstein Stalkers (Skeleton Warriors)

Melee infantry· Sword Infantry· Tier 1· 160 models at Ultra sizeRegiment of Renown

Comes with The Grim & The Grave(Warhammer I)

Duel it in the combat calculator →

The Konigstein Stalkers (Skeleton Warriors) are Vampire Counts and Undead Legions melee infantry: 9,760 HP across 160 models, armour 80, melee attack 24, melee defence 29, weapon strength 26. It costs 475 in the campaign and in multiplayer. They come with The Grim & The Grave. Unit key wh_dlc04_vmp_inf_konigstein_stalkers_0. Patch 9.0.4, from the game's data tables.

Health

61 per model

9,760

top 28% of class

Armour

shield blocks 35% of small-arms missiles from the front (not artillery)

80

top 35% of class

Leadership

45

bottom 5% of class

Speed

31

bottom 32% of class

Melee attack

24

bottom 15% of class

Melee defence

29

bottom 33% of class

Weapon strength

20 base + 6 armour-piercing

26

bottom 16% of class

Charge bonus

6

bottom 8% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Undead

    Undead units cannot be routed, but take damage when their Leadership is broken. Undead units also have: Fear and Terror Immunity Undead units may also have their hit points restored by special characters such as the Vampire Counts Necromancer.

Abilities

  • CrumblingDirect Damage · Causes damage to selfpassive
  • DisintegratingDirect Damage · Causes severe damage to selfpassive

Counters

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 78.4% of the game's 194 infantry units in melee. Per 1,000 gold: 129.3 damage per second against Chaos Warriors; it lasts 95.9 s against one unit of them.

Beats, at a similar price: Grail Reliquae (226.97× faster), Warp-Grinders (8.94× faster), Flagellants (4.43× faster)

Loses to, at a similar price: Chaos Dwarf Warriors (1.13× slower), Spearmen (Shields) (1.11× slower), Spirit Host (1.03× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 475 multiplayer gold. Vampire Counts units ranked.

Patch changes

Patch 9.0

  • Custom battle: now in the Undead Legions roster

Who can field it

  • Undead Legions · Host of Nagash
  • Vampire Counts · The Drakenhof Conclave

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.