Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)

Beastmen technologies

28 technologies from the game's research tree for Beastmen, patch 9.0.4, line by line as the game lays them out. Hover or tap a technology for its cost (research points), its effects and what it needs first. Faction-only trees (a single lord's variant) are not included.

COMPUTEDThe whole tree costs 11,200 research points. Each technology's tooltip also shows what reaching it costs: its own points plus the technologies it needs first, each counted once (the tree's links). Research points only. Before research speed bonuses; some technologies also need a building, which this doesn't count.

  1. Plight of the No-Horns
  2. Raining Blood
  3. The Unnatural Order
  4. Savage Mantle
  5. Empire of Beasts
  6. Bestial Resilience
  7. Days of Wrath
  8. Rampage!
  1. Worldbane
  2. Death from the Shadows
  3. Rolling Death
  4. The Rewards of Ruin
  1. Born to Lead
  2. Vitriolic Temperament
  3. Man-Cleavers
  4. Roaming Torment
  1. On Cloven Hoof & Twisted Claw
  2. Smell Their Fear
  3. Gaze of the Dark Gods
  4. The Kalkengard Larder
  1. Horns of War
  2. The Strong Survive
  3. Messenger of the Bray
  4. Primal Fury
  5. The Warherd Ravages
  6. Kadon Unleashed
  7. Dominate the World
  8. Consume Order