Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Liche High Priest (Nehekhara) unit card

Liche High Priest (Nehekhara)

Lord· Wizard Lord· 1 model at Ultra size

Comes with Lords of the End Times - Undead Legion(Warhammer III)

Skill tree →Duel it in the combat calculator →

Liche High Priest (Nehekhara) is Tomb Kings and Undead Legions lord: 3,888 HP, armour 40, melee attack 32, melee defence 38, weapon strength 300. It costs 400 in multiplayer. In the campaign Host of Nagash pays 400. It comes with Lords of the End Times - Undead Legion. Unit key wh3_dlc29_tmb_cha_liche_high_priest_nehekhara. Patch 9.0.4, from the game's data tables.

Health

3,888

bottom 8% of class

Armour

40

bottom 20% of class

Leadership

75

bottom 31% of class

Speed

31

bottom 2% of class

Melee attack

32

bottom 8% of class

Melee defence

38

bottom 35% of class

Weapon strength

210 base + 90 armour-piercing

300

bottom 12% of class

Charge bonus

10

bottom 1% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Undead

    Undead units cannot be routed, but take damage when their Leadership is broken. Undead units also have: Fear and Terror Immunity Undead units may also have their hit points restored by special characters such as the Vampire Counts Necromancer.

Abilities

  • My Will Be DoneAugment (Area) · +5 Melee Attack, +5 Melee Defencepassive
  • DisintegratingDirect Damagepassive
  • CrumblingDirect Damagepassive
  • Eternal GazeHex · Does not affect units with immunity to Terror., Inflicts Terror on the target.active
  • Gust of the GraveDirect Damage (Area) · Strong vs units with 25 or more entities, Causes damage to combatants…active
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

Lore of magic

Counters

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Patch changes

Patch 9.0wh3_dlc29_tmb_cha_liche_high_priest_nehekhara

New unit in this patch.

Patch 9.0wh3_dlc29_tmb_cha_liche_high_priest_nehekhara_skeletal_steed

New unit in this patch.

Liche High Priest (Nehekhara) skill tree

52 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

Plan Liche High Priest (Nehekhara)'s skills

  1. Skeletal Steed
  2. Eternal Gaze
  3. Gust of the Grave
  4. Ceremonial Bandages
  5. Embalmed in Elixir
  6. Trapped Soul
  7. Elixir of Immortality
  8. Soldiers of Renown
  9. Mentor
  1. Conflagrant Invocation
  2. Mortuary Cult Adept
  3. Thousandfold Insight
  4. The Light of the Tomb
  1. Eternal Persistence
  2. The Endless March
  3. Soul Beacon
  4. Guardians of the Guard
  1. Djaf's Incantation of Cursed Blades
  2. The Restless Dead
  3. Neru's Incantation of Protection
  4. Ptra's Incantation of Righteous Smiting
  5. Usirian's Incantation of Vengeance
  6. Evasion
  7. Usekhp's Incantation of Desiccation
  8. Sakhmet's Incantation of the Skullstorm
  9. Earthing
  10. Magical Reserves
  11. Arcane Conduit
  1. Passage to the Soul Realm
  2. Arrows of Asaph
  3. Sun-Scorched Bones
  4. Elite Cavalrymen
  5. Master Charioteers
  6. Revered Stonemasonry
  7. Stone Sentinels
  8. Reanimate
  9. Blessing of the Asp
  10. Dune Rider
  11. Unfading Memory
  12. Ancient Stone
  13. Resurrect
  1. Route Marcher
  2. Iron Disciplinarian
  3. Sand Sweeper
  4. Soul Reaper
  5. Canopic Jar Hoarder
  6. Attend Me!
  7. Lightning Strike
  8. Imperishable
  9. All is Mine!
  10. The Dead Sand Sentinel
  11. Renowned & Feared

Every version of Liche High Priest (Nehekhara)

2 units share this name across races (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
Tomb Kings, Undead LegionsWizard Lord3,8881407531323830010——wh3_dlc29_tmb_cha_liche_high_priest_nehekhara
Tomb Kings, Undead LegionsWizard Lord4,3841407576323830030——wh3_dlc29_tmb_cha_liche_high_priest_nehekhara_skeletal_steed

Who can field it

  • Tomb Kings · Khemri
  • Undead Legions · Host of Nagash

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.