Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Fellwolf Brotherhood (Knights of the White Wolf) unit card

Fellwolf Brotherhood (Knights of the White Wolf)

Melee cavalry· Cavalry· Tier 3· 60 models at Ultra sizeRegiment of Renown

Comes with Lords of the End Times - Empire(Warhammer III)

Duel it in the combat calculator →

Fellwolf Brotherhood (Knights of the White Wolf) are Empire melee cavalry: 6,960 HP across 60 models, armour 100, melee attack 49, melee defence 50, weapon strength 53. It costs 1,450 in the campaign and in multiplayer. They come with Lords of the End Times - Empire. Unit key wh3_dlc29_emp_cav_knights_of_the_white_wolf_ror. Patch 9.0.4, from the game's data tables.

Health

116 per model

6,960

top 42% of class

Armour

100

top 41% of class

Leadership

85

top 12% of class

Speed

78

bottom 33% of class

Melee attack

49

top 5% of class

Melee defence

50

top 12% of class

Weapon strength

18 base + 35 armour-piercing

53

top 23% of class

Charge bonus

35

bottom 20% of class

Attributes

Abilities

  • Crush the WeakAugment · +8 Melee Attack, +15% Armour-Piercing Weapon Damage…passive
  • BerserkAugment · +13 Melee Attack, +20% Physical Resistance…passive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 100% of the game's 152 cavalry and chariots units in melee. Per 1,000 gold: 152 damage per second against Chaos Warriors; it lasts 55.4 s against one unit of them.

Beats, at a similar price: Luminark of Hysh (4454.77× faster), Casket of Souls (2419.60× faster), Ironblaster (164.47× faster)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,450 multiplayer gold. Empire units ranked.

Patch changes

Patch 9.0

New unit in this patch.

Who can field it

  • The Empire · Reikland

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.