Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)

The Empire technologies

47 technologies from the game's research tree for The Empire, patch 9.0, line by line as the game lays them out. Hover or tap a technology for its research cost, its effects and what it needs first. Faction-only trees (a single lord's variant) are not included.

  1. State Troop Standards
  2. State-Issued Infantry Armour
  3. Mass-Produced Small Ammunition
  4. Mounted Weaponry
  5. Improved Cavalry Armour
  6. Endurance Training
  7. Ordnance Canisters
  8. Refined Schematics
  9. Improved Piston Technology
  10. Greater Channelling
  1. State-Issued Weapons
  2. Improved Heavy Weapons
  3. Trained Marksmen
  4. Rifled Barrels
  5. Blinkers
  6. The Inner Circle
  7. Firing Drills
  8. Combustion Agent
  9. Reinforced Armour Plating
  10. Pinnacle of the Empire
  1. Supply Wagons
  2. Colonial Factors
  3. Guildmaster Professors
  4. Commodity Trading
  5. Imperial University
  6. Manorialism
  7. Intelligence Sharing
  8. Teachings of Teclis
  9. Protection of the Patriarch
  10. Hall of Duels
  1. Grain Silos
  2. Continuous Production
  3. Assembly Line
  4. Imperial Architects
  5. Clergy of the Empire
  6. Engineers' Guild
  7. The Eight Orders
  1. Ambassador to the Tzarina
  2. Ambassador to the Phoenix King
  3. Ambassador to the Karaz Ankor
  4. Purge of the Foul
  5. Purge of the Fell
  1. Ambassador to the Royarch of Bretonnia
  2. Ambassador to the Dragon Emperor
  3. Ambassador to the Overtyrant
  4. Purge of the Knife-Ears
  5. Purge of the Ruinous Breeds