Skeleton Warriors
Melee infantry· Sword Infantry· Tier 1· 160 models at Ultra size
Health
61 per model
9,760
Armour
shield blocks 35% of frontal missiles
20
Leadership
35
Speed
31
Melee attack
18
Melee defence
22
Weapon strength
20 base + 6 armour-piercing
26
Charge bonus
6
Attributes

Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

Hide (forest)
This unit can hide in forests until enemy units get too close.

Undead
Undead units cannot be routed, but take damage when their Leadership is broken. Undead units also have: Fear and Terror Immunity Undead units may also have their hit points restored by special characters such as the Vampire Counts Necromancer.
Abilities
CrumblingDirect Damage · Causes damage to selfpassiveCrumblingDirect DamageCauses damage to selfPassiveThe dead do not rest easily in the Old World. Those summoned by Vampires and Necromancers no longer have mortal concerns - they serve only their master's will.
DisintegratingDirect Damage · Causes severe damage to selfpassiveDisintegratingDirect DamageCauses severe damage to selfPassiveThe Dark Magic binding has failed. Both flesh and Necromantic energy slough off the subjects, leaving naught but dust.
Every version of Skeleton Warriors
2 units share this name across races (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.
| Version | HP | Models | Armour | Lead. | Speed | MA | MD | WS | Charge | Cost | Upkeep | Unit key |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Vampire Counts, Undead LegionsSword Infantry | 9,760 | 160 | 20 | 35 | 31 | 18 | 22 | 26 | 6 | 300 | 75 | wh_main_vmp_inf_skeleton_warriors_0 |
| Tomb Kings, Undead LegionsSword Infantry | 9,760 | 160 | 20 | 35 | 28 | 18 | 22 | 26 | 5 | — | — | wh2_dlc09_tmb_inf_skeleton_warriors_0 |
Who can field it
- Host of Nagash
- The Drakenhof Conclave
- Khemri
The game also has 4 summoned or scripted copies of this unit that players don't recruit directly (wh2_dlc09_tmb_inf_skeleton_warriors_0_summoned, wh3_dlc29_vmp_inf_skeleton_warriors_0_raise_legion, wh3_dlc29_vmp_inf_skeleton_warriors_0_the_awakening, wh_main_vmp_inf_skeleton_warriors_0_summoned).
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.