Health
7,800
Armour
70
Leadership
65
Speed
82
Melee attack
42
Melee defence
44
Weapon strength
160 base + 320 armour-piercing
480
Charge bonus
38
Attributes

Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

Causes Terror
This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

Hide (forest)
This unit can hide in forests until enemy units get too close.

Strider
Speed and combat penalties caused by terrain are ignored by this unit.
Abilities
Maleficient GazeHex · -25% Charge Speed, -25% Speed…activeMaleficient GazeHex-25% Charge Speed-25% Speed-50% Charge Speed-50% SpeedStrong vs elite units with 8 or more entitiesCauses damage to combatantsDuration 28 s · 1 use · Wind-up 3 sWhen transfixed by its gaze, creatures feel their movements slow and their mind begin to unravel.
Aura of VitriolHex (Area) · -10 Melee Attack, -15% Armour-Piercing Weapon Damage…passiveAura of VitriolHex (Area)-10 Melee Attack-15% Armour-Piercing Weapon Damage-15% Base Weapon DamageEffect intensity increases with time spent engaged in melee.Intensity decays if this unit is out of meleePassive · Range 35 mThe presence of a Basilisk spoils the very air around it, sapping any creature in its vicinity of their ability to fight.
WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passiveWoundsHex-10% Speed-20% Armour-Piercing Weapon Damage-20% Base Weapon DamagePassiveEven the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
Patch changes
Every version of Basilisk
2 units share this name across races (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.
| Version | HP | Models | Armour | Lead. | Speed | MA | MD | WS | Charge | Cost | Upkeep | Unit key |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| BeastmenSupport Monster | 7,800 | 1 | 70 | 65 | 82 | 42 | 44 | 480 | 38 | — | — | wh3_dlc29_bst_mon_basilisk |
| Warriors of ChaosSupport Monster | 7,800 | 1 | 70 | 65 | 82 | 42 | 44 | 480 | 38 | 1,600 | 400 | wh3_dlc29_chs_mon_basilisk |
Who can field it
- Warherd of the One-Eye
- Warhost of the Apocalypse
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.