
Ushabti
Monstrous infantry· Monstrous Infantry· Tier 2· 16 models at Ultra size
Comes with Tomb Kings(Warhammer II)
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Ushabti are Tomb Kings and Undead Legions monstrous infantry: 8,128 HP across 16 models, armour 90, melee attack 23, melee defence 35, weapon strength 79. It costs 900 in multiplayer. In the campaign Host of Nagash pays 900. They come with Tomb Kings. Unit key wh2_dlc09_tmb_mon_ushabti_0. Patch 9.0.4, from the game's data tables.
Health
508 per model
8,128
Armour
90
Leadership
50
Speed
54
Melee attack
23
Melee defence
35
Weapon strength
22 base + 57 armour-piercing, +12 vs infantry
79
Charge bonus
18
Attributes
- Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
- Construct
Constructs cannot be routed, but take damage when their Leadership is broken. Constructs also have: Fear and Terror Immunity Constructs may also have their hit points restored and stats boosted by special characters such as the Tomb Kings Necrotect.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Abilities
- CrumblingDirect Damage · Causes damage to selfpassiveCrumblingDirect DamageCauses damage to selfPassiveConstructs are inanimate objects given form and purpose through magical means. When that magic wavers and ebbs, as it inevitably will, it's immensely difficult to keep one 'alive' and in one piece.
- DisintegratingDirect Damage · Causes severe damage to selfpassiveDisintegratingDirect DamageCauses severe damage to selfPassiveNow that the sorcery that holds this Construct together has failed, the Winds of Magic flow out of it, leaving naught but an empty, static husk behind.
Counters
Good against
- Infantry-sized units — bonus vs infantry 12e.g. Exalted Plaguebearers of Nurgle, Zombies, Blessed Temple Guard · Tomb Kings: Tomb Guard, Nehekharan Warriors
- Heavily armoured units — 57 of 79 weapon strength armour-piercinge.g. Steam Tank, Blessed Bastiladon (Solar Engine), Rotting Leviathan · Tomb Kings: Khemric Titan, Necropolis Knights
- Light infantry-sized units — large, mass 1,500e.g. Exalted Plaguebearers of Nurgle, Zombies, Zombie Pirate Deckhand Mob · Tomb Kings: Tomb Guard, Nehekharan Warriors
Vulnerable to
- Bonus vs large — large (cavalry-sized or bigger)e.g. Feral Troglodon, Warp Lightning Cannons, Blessed Stegadon · Tomb Kings: Bone Giant, Necrosphinx
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Gold for gold
Beats, at a similar price: Flamers of Tzeentch (6.31× faster), Leadbelchers (4.10× faster), Ushabti (Great Bows) (3.22× faster)
Loses to, at a similar price: Rotting Prometheans (2.68× slower), Oceanids (2.37× slower), Ogre Bulls (Ironfists) (2.17× slower)
Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 900 multiplayer gold. Tomb Kings units ranked.
Match-ups people search for: Ushabti vs Tomb Guard · Ushabti vs Tomb Scorpion
Patch changes
- Custom battle: now in the Undead Legions roster
Who can field it
- Tomb Kings · Khemri
- Undead Legions · Host of Nagash
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
The game also has 1 summoned or scripted copy of this unit that no building or mercenary pool recruits (wh2_dlc09_tmb_mon_ushabti_0_summoned).
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.