Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Scratterfire Team (Stormfiends – Ratling Cannons) unit card

Scratterfire Team (Stormfiends – Ratling Cannons)

Monstrous infantry· Monstrous Missile Infantry· Tier 4· 12 models at Ultra sizeRegiment of Renown

Health

731 per model

8,772

top 30% of class

Armour

70

top 40% of class

Leadership

75

top 28% of class

Speed

60

top 33% of class

Melee attack

38

top 35% of class

Melee defence

34

top 50% of class

Weapon strength

30 base + 70 armour-piercing

100

bottom 36% of class

Charge bonus

30

bottom 41% of class

Ranged

Range

145 m

top 50% of class

Ammunition

25

top 8% of class

Missile damage

2 base + 7 AP, 42 projectiles per shot

9

bottom 1% of class

Reload time

4 s

bottom 1% of class

Damage per 10 s

945

top 1% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Moulder Monster

    This is a unit created by Clan Moulder. Packmasters and Throt the Unclean can push it to its full combat potential and restore it in battle.

Abilities

  • Scurry Away!Augment · +10% Speedpassive
  • Doom of ManyAugment · +75% Armour-Piercing Missile Damage, Effect intensity increases with each kill made by the unit. (Maximum intensity at 300 kills)passive
  • FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passive

Patch changes

Patch 9.0

New unit in this patch.

Who can field it

  • Clan Mors

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.