Health
12,100
Armour
50
Leadership
90
Speed
58
Melee attack
42
Melee defence
30
Weapon strength
120 base + 400 armour-piercing, +20 vs large
520
Charge bonus
25
Attributes

Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

Causes Terror
This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

Moulder Monster
This is a unit created by Clan Moulder. Packmasters and Throt the Unclean can push it to its full combat potential and restore it in battle.
Abilities
The Rats EmergeSummon Unit · Summons a unit of Skavenslave SpearspassiveThe Rats EmergeSummon UnitSummons a unit of Skavenslave SpearsPassive · 1 useKilling a Hell-Pit Abomination is never a simple matter; when it dies many fresh Skaven spawn to take its place.
Too Horrible to DieRegeneration · Chance of unit gaining hit points, Chance of unit instantly dyingpassiveToo Horrible to DieRegenerationChance of unit gaining hit pointsChance of unit instantly dyingPassiveWith its last, shuddering death throes there is a chance that one or more of the foul beast's many hearts will restart.
WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passiveWoundsHex-10% Speed-20% Armour-Piercing Weapon Damage-20% Base Weapon DamagePassiveEven the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
RegenerationRegeneration · -20 Weakness to Fire Damage, Replenishes hit points of combatantspassiveRegenerationRegeneration-20 Weakness to Fire DamageReplenishes hit points of combatantsPassiveThere are beings and creatures that can mend bone and knit flesh at an incredible rate. A mighty boon, but one stunted by fire.
Who can field it
- Clan Mors
The game also has 2 summoned or scripted copies of this unit that players don't recruit directly (wh2_dlc16_skv_mon_hell_pit_abomination_flesh_lab, wh2_main_skv_mon_hell_pit_abomination_summoned).
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.