Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Deck Droppers (Handgunners) unit card

Deck Droppers (Handgunners)

War beast· Flying Missile Cavalry· Tier 2· 16 models (crew of 24) at Ultra size

Comes with Vampire Coast(Warhammer II)

Duel it in the combat calculator →

Deck Droppers (Handgunners) are Vampire Coast and Undead Legions war beast: 3,008 HP across 16 models, armour 15, melee attack 26, melee defence 22, weapon strength 26, range 130 m, missile damage 542 per 10 s for the whole unit. It costs 700 in the campaign and 650 in multiplayer. They come with Vampire Coast. Unit key wh2_dlc11_cst_cav_deck_droppers_2. Patch 9.0.4, from the game's data tables.

Health

188 per model

3,008

bottom 5% of class

Armour

15

bottom 18% of class

Leadership

40

bottom 41% of class

Speed

80

bottom 23% of class

Melee attack

26

bottom 14% of class

Melee defence

22

top 50% of class

Weapon strength

20 base + 6 armour-piercing

26

bottom 36% of class

Charge bonus

16

bottom 9% of class

Ranged

Range

130 m

Ammunition

18

Missile damage

13 base + 31 AP

44

Reload time

13 s

Damage per 10 s

34

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Can Fly

    This unit can fly.

  • Undead

    Undead units cannot be routed, but take damage when their Leadership is broken. Undead units also have: Fear and Terror Immunity Undead units may also have their hit points restored by special characters such as the Vampire Counts Necromancer.

Abilities

  • Black Powder AplentyAugment · +30% Armour-Piercing Missile Damage, +30% Base Missile Damage…passive
  • CrumblingDirect Damage · Causes damage to selfpassive
  • DisintegratingDirect Damage · Causes severe damage to selfpassive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 0% of the game's 21 war beasts units in melee. Per 1,000 gold: 10.7 damage per second against Chaos Warriors; it lasts 11.4 s against one unit of them.

Loses to, at a similar price: Sabretusk Pack (27.56× slower), Blood Vultures (23.43× slower), Norscan Ice Wolves (16.00× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 650 multiplayer gold. Vampire Coast units ranked.

Patch changes

Patch 9.0

  • Custom battle: now in the Undead Legions roster

Who can field it

  • Vampire Coast · The Awakened
  • Undead Legions · Host of Nagash

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.