Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Deck Droppers (Handgunners) unit card

Deck Droppers (Handgunners)

War beast· Flying Missile Cavalry· Tier 2· 16 models (crew of 24) at Ultra size

Health

188 per model

3,008

bottom 5% of class

Armour

15

bottom 18% of class

Leadership

40

bottom 41% of class

Speed

80

bottom 23% of class

Melee attack

26

bottom 14% of class

Melee defence

22

top 50% of class

Weapon strength

20 base + 6 armour-piercing

26

bottom 36% of class

Charge bonus

16

bottom 9% of class

Ranged

Range

130 m

Ammunition

18

Missile damage

13 base + 31 AP

44

Reload time

13 s

Damage per 10 s

34

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Can Fly

    This unit can fly.

  • Undead

    Undead units cannot be routed, but take damage when their Leadership is broken. Undead units also have: Fear and Terror Immunity Undead units may also have their hit points restored by special characters such as the Vampire Counts Necromancer.

Abilities

  • Black Powder AplentyAugment · +30% Armour-Piercing Missile Damage, +30% Base Missile Damage…passive
  • CrumblingDirect Damage · Causes damage to selfpassive
  • DisintegratingDirect Damage · Causes severe damage to selfpassive

Who can field it

  • The Awakened
  • Host of Nagash

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.