Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Hunting Hounds unit card

Hunting Hounds

War beast· War Beasts· Tier 1· 80 models at Ultra size

Comes with Lords of the End Times - Empire(Warhammer III)

Duel it in the combat calculator →

Hunting Hounds are Empire war beast: 6,000 HP across 80 models, armour 15, melee attack 28, melee defence 20, weapon strength 20. It costs 400 in the campaign and in multiplayer. They come with Lords of the End Times - Empire. Unit key wh3_dlc29_emp_inf_hunting_hounds. Patch 9.0.4, from the game's data tables.

Health

75 per model

6,000

bottom 43% of class

Armour

15

bottom 18% of class

Leadership

42

top 50% of class

Speed

95

bottom 36% of class

Melee attack

28

top 45% of class

Melee defence

20

bottom 30% of class

Weapon strength

16 base + 4 armour-piercing

20

bottom 2% of class

Charge bonus

22

bottom 41% of class

Attributes

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Strider

    Speed and combat penalties caused by terrain are ignored by this unit.

Counters

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 75% of the game's 21 war beasts units in melee. Per 1,000 gold: 70.7 damage per second against Chaos Warriors; it lasts 35.6 s against one unit of them.

Beats, at a similar price: Deck Droppers (Bombers) (11.94× faster), Deck Droppers (9.67× faster), Dire Wolves (1.79× faster)

Loses to, at a similar price: Carrion (2.09× slower), Squig Herd (1.63× slower), Fell Bats (1.46× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 400 multiplayer gold. Empire units ranked.

Patch changes

Patch 9.0

New unit in this patch.

Who can field it

  • The Empire · Reikland

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.