Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Skeleton Spearmen unit card

Skeleton Spearmen

Melee infantry· Spear Infantry· Tier 1· 160 models at Ultra size

Duel it in the combat calculator →

Skeleton Spearmen are Vampire Counts, Undead Legions and Tomb Kings melee infantry: 9,760 HP across 160 models, armour 20, melee attack 14, melee defence 30, weapon strength 24. It costs 325 in the campaign and in multiplayer. Unit key wh_main_vmp_inf_skeleton_warriors_1. Patch 9.0.4, from the game's data tables.

Health

61 per model

9,760

top 28% of class

Armour

shield blocks 35% of small-arms missiles from the front (not artillery)

20

bottom 26% of class

Leadership

35

bottom 1% of class

Speed

31

bottom 32% of class

Melee attack

14

bottom 2% of class

Melee defence

30

bottom 34% of class

Weapon strength

18 base + 6 armour-piercing, +14 vs large

24

bottom 8% of class

Charge bonus

4

bottom 2% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Charge Defence vs. Large

    When bracing, this unit negates the charge bonus of any large attacker.

  • Charge Reflection

    When bracing, this unit causes additional damage when attacking charging enemies.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Undead

    Undead units cannot be routed, but take damage when their Leadership is broken. Undead units also have: Fear and Terror Immunity Undead units may also have their hit points restored by special characters such as the Vampire Counts Necromancer.

Abilities

  • CrumblingDirect Damage · Causes damage to selfpassive
  • DisintegratingDirect Damage · Causes severe damage to selfpassive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 68.4% of the game's 194 infantry units in melee. Per 1,000 gold: 91.9 damage per second against Chaos Warriors; it lasts 91.3 s against one unit of them.

Beats, at a similar price: Grail Reliquae (531.18× faster), Pigback Riders (2.81× faster), Nurglings (1.83× faster)

Loses to, at a similar price: Spearmen (Shields) (1.95× slower), Men-at-Arms (Shields) (1.81× slower), Men-at-Arms (1.70× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 325 multiplayer gold. Vampire Counts units ranked.

Patch changes

Patch 9.0wh_main_vmp_inf_skeleton_warriors_1

  • Custom battle: now in the Undead Legions roster

Patch 9.0wh2_dlc09_tmb_inf_skeleton_spearmen_0

  • Custom battle: now in the Undead Legions roster

Every version of Skeleton Spearmen

2 units share this name across races (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
Vampire Counts, Undead LegionsSpear Infantry9,760160203531143024432581wh_main_vmp_inf_skeleton_warriors_1
Tomb Kings, Undead LegionsSpear Infantry9,7601602035281430243——wh2_dlc09_tmb_inf_skeleton_spearmen_0

Who can field it

  • Undead Legions · Host of Nagash
  • Vampire Counts · The Drakenhof Conclave
  • Tomb Kings · Khemri

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.