Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Chaos Warriors of Tzeentch (Halberds) unit card

Chaos Warriors of Tzeentch (Halberds)

Melee infantry· Halberd Infantry· Tier 2· 100 models at Ultra size

Duel it in the combat calculator →

Chaos Warriors of Tzeentch (Halberds) are Warriors of Chaos and Tzeentch melee infantry: 9,000 HP across 100 models, a magic barrier of 800 on top, armour 100, melee attack 30, melee defence 42, weapon strength 34. It costs 925 in the campaign and 900 in multiplayer. Unit key wh3_dlc20_chs_inf_chaos_warriors_mtze_halberds. Patch 9.0.4, from the game's data tables.

Health

90 per model

9,000

bottom 48% of class

Barrier

+9% on top of health, taken first

800

Armour

100

top 19% of class

Leadership

75

top 46% of class

Speed

28

bottom 7% of class

Melee attack

30

bottom 31% of class

Melee defence

42

top 33% of class

Weapon strength

10 base + 24 armour-piercing, +19 vs large

34

bottom 45% of class

Charge bonus

10

bottom 19% of class

Attributes

Upgrades

Can become

  • Chaos Warriors of Tzeentch (Halberds), Chaos Warriors of TzeentchTzeentch

    150 gold

    COMPUTED Chaos Warriors of Tzeentch: recruiting it costs 825; this unit + the upgrade 1,075 (+250) · upkeep −31 a turn · lasts against Chaos Warriors 81.9 → 88 s

  • Chosen of Tzeentch (Halberds), Chosen of TzeentchTzeentch

    600 gold · needs rank 7 · loses 7 ranks

    COMPUTED Chosen of Tzeentch (Halberds): recruiting it costs 1,500; this unit + the upgrade 1,525 (+25) · upkeep +144 a turn · lasts against Chaos Warriors 81.9 → 201.4 s · its technology: 700 research points to reach it (cheapest route)

    COMPUTED Chosen of Tzeentch: recruiting it costs 1,350; this unit + the upgrade 1,525 (+175) · upkeep +107 a turn · lasts against Chaos Warriors 81.9 → 274.6 s · its technology: 700 research points to reach it (cheapest route)

    Technology: Rite of Ascension

  • Chaos Knights of Tzeentch (Lances), Chaos Knights of TzeentchTzeentch

    600 gold · needs rank 6 · loses 6 ranks

    COMPUTED Chaos Knights of Tzeentch (Lances): recruiting it costs 1,600; this unit + the upgrade 1,525 (−75) · upkeep +169 a turn · lasts against Chaos Warriors 81.9 → 71 s · its technology: 1,100 research points to reach it (cheapest route)

    COMPUTED Chaos Knights of Tzeentch: recruiting it costs 1,500; this unit + the upgrade 1,525 (+25) · upkeep +144 a turn · lasts against Chaos Warriors 81.9 → 111.5 s · its technology: 1,100 research points to reach it (cheapest route)

    Technology: Profane Weaponry

Upgraded from: Marauders of Tzeentch (Spears), Marauders of Tzeentch, Chaos Warriors of Tzeentch, Chaos Warriors (Great Weapons), Chaos Warriors, Chaos Warriors (Halberds)

Campaign only, from the game's tables (unit_upgrade_to_unit_groups, unit_purchasable_effects), patch 9.0.4. Costs are before skills and technologies that make upgrades cheaper. “Lasts”: the whole unit's hit points (a magic barrier included, taken first) ÷ one unit of Chaos Warriors' melee damage per second against it (combat calculator formulas, base cards). Every mark and promotion compared: best Mark of Chaos.

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 45.1% of the game's 194 infantry units in melee. Per 1,000 gold: 140.5 damage per second against Chaos Warriors; it lasts 91 s against one unit of them.

Beats, at a similar price: Skin Wolves (Armoured) (25.02× faster), Skin Wolves (21.34× faster), Gorgers (5.06× faster)

Loses to, at a similar price: Greatswords (2.04× slower), Foot Squires (1.79× slower), Infernal Guard (1.66× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 900 multiplayer gold. Warriors of Chaos units ranked.

Who can field it

  • Tzeentch · Oracles of Tzeentch
  • Warriors of Chaos · Warhost of the Apocalypse

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

The campaign also recruits 1 copy of this unit that no faction fields in custom battles (wh3_dlc27_chs_inf_chaos_warriors_mtze_halberds: recruited from a building).

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.