Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Marauders of Tzeentch (Spears) unit card

Marauders of Tzeentch (Spears)

Melee infantry· Spear Infantry· Tier 2· 120 models at Ultra size

Health

78 per model

9,360

top 41% of class

Armour

15

bottom 10% of class

Leadership

60

bottom 19% of class

Speed

35

top 48% of class

Melee attack

25

bottom 19% of class

Melee defence

37

top 44% of class

Weapon strength

20 base + 5 armour-piercing, +15 vs large

25

bottom 10% of class

Charge bonus

6

bottom 8% of class

Attributes

  • Charge Defence vs. Large

    When bracing, this unit negates the charge bonus of any large attacker.

  • Charge Reflection

    When bracing, this unit causes additional damage when attacking charging enemies.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Mark of Tzeentch

    A unit with the Mark of Tzeentch has: Barrier Magical Attacks

Who can field it

  • Oracles of Tzeentch
  • Warhost of the Apocalypse

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.