Total War: Warhammer III · Tzeentch
Tzeentch units
Tzeentch field 59 units in Total War: Warhammer III, with 2 legendary lords and 2 playable factions. Patch 9.0.4, from the game's data tables.
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Lords (12)
1Chaos Lord of Tzeentch
1Chaos Sorcerer Lord of Tzeentch (Metal)
1Chaos Sorcerer Lord of Tzeentch (Tzeentch)
1Exalted Lord of Change (Metal)
1Exalted Lord of Change (Tzeentch)
1Herald of Tzeentch (Metal)
1Herald of Tzeentch (Tzeentch)
1Kairos Fateweaver
1Sarthorael the Everwatcher
1The Changeling
1Vilitch the Curseling
1Daemon Prince of Tzeentch
Heroes (8)
Melee infantry (8)
Missile infantry (4)
Monstrous infantry (5)
Melee cavalry (3)
Missile cavalry (1)
Monstrous cavalry (1)
Chariots (2)
Monsters (5)
Regiments of Renown (10)
1Aeson the Fallen (Mutalith Vortex Beast)
80Blazing Squealers (Exalted Pink Horrors of Tzeentch)
4Followers of the Great Eagle (Marauder Chariots)
24Knights of Immolation (Doom Knights of Tzeentch)
16Shrieking Skyrays (Screamers of Tzeentch)
160The Chromatic Abominations (Blue Horrors of Tzeentch)
1The Golden Griffin of Theurgy (Lord of Change)
16The Severed Claw (Aspiring Champions)
80The Sourguts (Pink Horrors of Tzeentch)
16Wyrd Spawn (Chaos Spawn)
Lords (12)
| Unit | Models | HP | Armour | Lead. | Speed | MA | MD | WS | Range | Dmg/10s | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 4,640 | 100 | 75 | 33 | 50 | 60 | 490 | — | — | 1,000 | 250 | |
| 1 | 3,808 | 80 | 70 | 33 | 48 | 44 | 360 | — | — | 1,000 | 250 | |
| 1 | 3,808 | 80 | 70 | 33 | 48 | 44 | 360 | — | — | 1,000 | 250 | |
| 1 | 7,828 | 30 | 80 | 90 | 50 | 50 | 450 | — | — | 1,000 | 500 | |
| 1 | 7,828 | 30 | 80 | 90 | 50 | 50 | 450 | — | — | 1,000 | 500 | |
| 1 | 3,808 | 35 | 70 | 38 | 35 | 35 | 375 | 130 | 375 | 1,000 | 250 | |
| 1 | 3,808 | 35 | 70 | 38 | 35 | 35 | 375 | 130 | 375 | 1,000 | 250 | |
| 1 | 8,048 | 50 | 85 | 90 | 35 | 20 | 420 | — | — | 1,000 | 100 | |
| 1 | 8,048 | 40 | 85 | 90 | 56 | 56 | 470 | — | — | 1,000 | 100 | |
| 1 | 4,321 | 25 | 75 | 50 | 30 | 50 | 375 | — | — | 1,000 | 250 | |
| 1 | 5,000 | 80 | 70 | 35 | 55 | 55 | 470 | — | — | 1,000 | 250 | |
| 1 | 7,600 | 30 | 80 | 80 | 55 | 55 | 450 | — | — | 1,900 | 475 |
Heroes (8)
| Unit | Models | HP | Armour | Lead. | Speed | MA | MD | WS | Range | Dmg/10s | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 3,408 | 35 | 65 | 38 | 30 | 30 | 300 | 130 | 338 | 900 | 225 | |
| 1 | 3,408 | 35 | 65 | 38 | 30 | 30 | 300 | 130 | 338 | 900 | 225 | |
| 1 | 3,520 | 80 | 60 | 33 | 42 | 40 | 315 | — | — | 1,000 | 250 | |
| 1 | 3,520 | 80 | 60 | 33 | 42 | 40 | 315 | — | — | 1,000 | 250 | |
| 1 | 4,068 | 100 | 70 | 33 | 45 | 50 | 420 | — | — | 1,000 | 250 | |
| 1 | 3,520 | 20 | 70 | 95 | 35 | 25 | 380 | 130 | 375 | 1,200 | — | |
| 1 | 5,808 | 120 | 80 | 35 | 60 | 40 | 470 | — | — | 2,000 | — | |
| 1 | 11,250 | 60 | 55 | 38 | 35 | 30 | 375 | — | — | 3,000 | 250 |
Melee infantry (8)
| Unit | Tier | Models | HP | Armour | Lead. | Speed | MA | MD | WS | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | 120 | 9,360 | 15 | 60 | 35 | 34 | 28 | 28 | 425 | 106 | |
| 2 | 120 | 9,360 | 15 | 60 | 35 | 25 | 37 | 25 | 500 | 125 | |
| 2 | 120 | 9,600 | 50 | 62 | 38 | 26 | 38 | 30 | 650 | 175 | |
| 2 | 100 | 9,000 | 100 | 75 | 28 | 36 | 44 | 36 | 825 | 200 | |
| 2 | 80 | 8,000 | 85 | 70 | 46 | 32 | 20 | 58 | 825 | 206 | |
| 2 | 100 | 9,000 | 100 | 75 | 28 | 30 | 42 | 34 | 925 | 231 | |
| 3 | 80 | 10,480 | 120 | 85 | 28 | 46 | 60 | 48 | 1,350 | 338 | |
| 4 | 80 | 10,480 | 120 | 85 | 28 | 36 | 56 | 46 | 1,500 | 375 |
Missile infantry (4)
| Unit | Tier | Models | HP | Armour | Lead. | Speed | MA | MD | WS | Range | Dmg/10s | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 160 | 7,680 | 5 | 50 | 38 | 20 | 22 | 24 | 90 | 19 | 500 | 125 | |
| 2 | 80 | 6,400 | 25 | 70 | 38 | 22 | 26 | 28 | 130 | 25 | 700 | 175 | |
| 3 | 80 | 7,200 | 35 | 75 | 38 | 30 | 38 | 32 | 130 | 31 | 1,000 | 250 | |
| 4 | 1 | 8,188 | 90 | 70 | 75 | 42 | 35 | 450 | 250 | 500 | 1,900 | 475 |
Monstrous infantry (5)
| Unit | Tier | Models | HP | Armour | Lead. | Speed | MA | MD | WS | Range | Dmg/10s | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 60 | 5,280 | 25 | 50 | 110 | 36 | 18 | 44 | — | — | 550 | 138 | |
| 2 | 16 | 4,880 | 30 | 60 | 85 | 26 | 22 | 60 | — | — | 700 | 175 | |
| 2 | 12 | 3,084 | 10 | 60 | 50 | 28 | 12 | 46 | 90 | 304 | 800 | 213 | |
| 3 | 16 | 8,768 | 10 | 100 | 42 | 36 | 28 | 170 | — | — | 1,000 | 250 | |
| 4 | 12 | 3,216 | 10 | 60 | 95 | 28 | 12 | 46 | 90 | 304 | 1,500 | 375 |
Melee cavalry (3)
| Unit | Tier | Models | HP | Armour | Lead. | Speed | MA | MD | WS | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 60 | 6,720 | 35 | 60 | 84 | 22 | 22 | 34 | 1,200 | 300 | |
| 3 | 60 | 8,100 | 120 | 75 | 70 | 42 | 50 | 53 | 1,500 | 375 | |
| 4 | 60 | 8,100 | 120 | 75 | 70 | 42 | 38 | 53 | 1,600 | 400 |
Missile cavalry (1)
| Unit | Tier | Models | HP | Armour | Lead. | Speed | MA | MD | WS | Range | Dmg/10s | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 60 | 5,460 | 15 | 48 | 90 | 22 | 20 | 24 | 80 | 24 | 700 | 175 |
Monstrous cavalry (1)
| Unit | Tier | Models | HP | Armour | Lead. | Speed | MA | MD | WS | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|
| 4 | 24 | 5,880 | 120 | 80 | 95 | 44 | 36 | 80 | 1,600 | 400 |
Chariots (2)
| Unit | Tier | Models | HP | Armour | Lead. | Speed | MA | MD | WS | Range | Dmg/10s | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 2 | 4 | 5,736 | 110 | 70 | 78 | 22 | 28 | 40 | — | — | 850 | 213 | |
| 4 | 1 | 4,980 | 20 | 70 | 85 | 35 | 28 | 400 | 90 | 1,013 | 1,600 | 400 |
Monsters (5)
| Unit | Tier | Models | HP | Armour | Lead. | Speed | MA | MD | WS | Range | Dmg/10s | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 3 | 1 | 6,120 | 35 | 60 | 90 | 46 | 38 | 420 | — | — | 1,100 | 275 | |
| 3 | 1 | 11,250 | 60 | 60 | 38 | 35 | 30 | 375 | — | — | 1,300 | 325 | |
| 3 | 1 | 3,180 | 10 | 70 | 50 | 34 | 20 | 365 | 150 | 1,013 | 1,300 | 325 | |
| 4 | 1 | 7,028 | 30 | 75 | 90 | 45 | 45 | 420 | — | — | 1,700 | 425 | |
| 5 | 1 | 8,088 | 70 | 65 | 66 | 45 | 40 | 460 | — | — | 2,000 | 525 |
Regiments of Renown (10)
| Unit | Tier | Models | HP | Armour | Lead. | Speed | MA | MD | WS | Range | Dmg/10s | Cost | Upkeep |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 5 | 1 | 8,088 | 70 | 75 | 66 | 56 | 50 | 460 | — | — | 2,600 | 650 | |
| 3 | 80 | 7,200 | 35 | 85 | 38 | 38 | 48 | 32 | 130 | 31 | 1,250 | 337 | |
| 2 | 4 | 5,632 | 90 | 80 | 78 | 29 | 36 | 40 | — | — | 1,000 | 250 | |
| 4 | 24 | 5,880 | 120 | 90 | 95 | 54 | 45 | 80 | — | — | 1,700 | 425 | |
| 2 | 16 | 4,880 | 30 | 70 | 85 | 34 | 29 | 60 | — | — | 1,000 | 238 | |
| 2 | 160 | 7,680 | 5 | 60 | 38 | 27 | 29 | 24 | 90 | 19 | 750 | 188 | |
| 4 | 1 | 7,028 | 90 | 85 | 90 | 56 | 56 | 420 | — | — | 1,850 | 463 | |
| 4 | 16 | 9,040 | 120 | 90 | 32 | 40 | 52 | 90 | — | — | 1,500 | 375 | |
| 2 | 80 | 7,200 | 25 | 80 | 38 | 29 | 34 | 28 | 130 | 25 | 950 | 237 | |
| 3 | 16 | 8,768 | 10 | 100 | 42 | 45 | 36 | 170 | — | — | 1,300 | 325 |
Best Tzeentch units by the numbers — the most health, damage, armour or range per kind of unit, and per 1,000 gold
Legendary lords (2)

The Changeling
The Deceivers
- Immune to diplomatic penalties from trespassing
- Establish Trickster Cults instead of occupying territory
- Can replenish and recruit in foreign territory
- Armies are hidden in regions with Trickster Cult buildings
- Immune to diplomatic penalties from trespassing
- Establish Trickster Cults instead of occupying territory
- Can replenish and recruit in foreign territory
- Armies are hidden in regions with Trickster Cult buildings

Kairos Fateweaver
Oracles of Tzeentch
- Construction time: -33% for all buildings (factionwide)
- Character experience gain: +20% (all Lords)
- Battle reinforcement time: -50%
- Hero action success chance: +15% (all characters)
- Construction time: -33% for all buildings (factionwide)
- Character experience gain: +20% (all Lords)
- Battle reinforcement time: -50%
- Hero action success chance: +15% (all characters)
Factions (2)
Tzeentch starting positions on the map
Where each Tzeentch lord starts the Immortal Empires campaign, on one picture of the map with the Tzeentch land at the start. Drawn from the game's own map, patch 9.0.4; open a picture for the full size with every name.

Where each of the 2 Tzeentch lords starts the Immortal Empires campaign, with their factions' names, the Tzeentch land on turn one in colour (6 settlements named) and the other factions' leaders around them. 2,088×3,340 pixels.

Tzeentch mechanics
In-game description ▾
Tzeentch – the Changer of the Ways – is the Chaos God of magic, evolution, manipulation and trickery. He is flux incarnate – the God who truly embodies the endless, broiling change that is Chaos. It is Tzeentch above all who holds the terrible knowledge of fate and destiny in his talons. His worshippers are desperate to share in such lore but are merely pawns in the Great Game; another piece to move on the board and outplay the other Chaos Gods.
To serve Tzeentch is to invite insanity. His servants weave their own complex webs of influence and manipulation, founding cults in high society as well as armed legions of puppet-followers. They pay no mind to the fact that their master views such plots as mere petty distractions, for the Architect of Fate's own design is aeons in the making.
Campaign
Collect Grimoires to hatch treacherous plots to manipulate the destiny of all beings through the Changing of the Ways, whilst teleporting armies around the world.
Battle
Tzeentch is a race that excels at spellcasting, missile firepower and flying units. Its units are protected by a magical barrier that absorbs damage and is replenished when not taking damage. Casting spells generates favour from Tzeentch that can be used on army abilities.
The game's own playstyle notes for this race.
Climate
Suitable
Chaotic Wasteland
Frozen
Temperate Island
Magical Forest
Temperate
Wasteland
Unpleasant
Jungle
Mountain
Savannah
Uninhabitable
Desert
Ocean
Undead Wasteland
How settling Tzeentch fares in each climate (campaign_group_racial_suitability_effects and its member criteria). What each level does, for every race.








