Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
The Blue Scribes unit card

The Blue Scribes

Hero· Wizard· 1 model at Ultra size

Health

3,520

bottom 10% of class

Armour

20

bottom 13% of class

Leadership

70

top 36% of class

Speed

95

top 12% of class

Melee attack

35

bottom 28% of class

Melee defence

25

bottom 8% of class

Weapon strength

115 base + 265 armour-piercing

380

top 38% of class

Charge bonus

22

bottom 23% of class

Ranged

Range

130 m

bottom 49% of class

Ammunition

30

bottom 34% of class

Missile damage

225 base + 75 AP

300

top 15% of class

Reload time

8 s

bottom 11% of class

Damage per 10 s

375

top 31% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Daemonic

    Daemonic units cannot be routed, but take damage when their Leadership is low. Daemonic units also have: Physical Resistance Fear and Terror Immunity

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Can Fly

    This unit can fly.

  • Fire Whilst Moving

    This unit can fire while on the move.

  • Scrolls of Sorcery

    When this unit casts a spell, all of their spells will be randomly replaced by another spell.

Abilities

  • Spell SyphonAugment · +60% Spell Mastery, Effect intensity increases when nearby allies or enemies cast spells.passive
  • Daemonic InstabilityDirect Damage · Causes damage to selfpassive
  • Banished!Direct Damage · Causes severe damage to selfpassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

The Blue Scribes skill tree

30 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

  1. The Power of Two
  2. Invulnerable Through Change
  3. Blueflame Bombardment
  1. Cacophony of Horrors
  2. Wandering Wizards
  3. Tzeentch's Quaestors
  4. Squabble Pros
  1. The Changer's Tools
  2. Aqshy
  3. Azyr
  4. Chamon
  5. Ghur
  6. Ghyran
  7. Hysh
  8. Shyish
  9. Ulgu
  10. Rat Magic
  11. Primal Magic
  12. Dead Magic
  13. Harmonious Magic
  14. Elf Magic
  15. Daemon Magic
  16. Ice Magic
  17. Scrolls of the Apocalypse
  1. Funnel Magic
  2. Spread Corruption
  3. Steal Technology
  4. Assassinate
  5. Siphon Winds
  6. Specialist

Who can field it

  • Legion of Chaos
  • Oracles of Tzeentch

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.