
Tzeentch · Immortal Empires · Realm of Chaos
The Deceivers
wh3_dlc24_tze_the_deceiversComes with Shadows of Change(Warhammer III)
Faction leader

The Changeling
The Deceivers
Immune to diplomatic penalties from trespassing
Establish Trickster Cults instead of occupying territory
Can replenish and recruit in foreign territory
Armies are hidden in regions with Trickster Cult buildings
Immune to diplomatic penalties from trespassing
Establish Trickster Cults instead of occupying territory
Can replenish and recruit in foreign territory
Armies are hidden in regions with Trickster Cult buildings
Faction effects
Stance
Bound spell: "Blue Fire of Tzeentch" for Lord of Change units (all armies)
Bound spell: "Pink Fire of Tzeentch" for Lord of Change units (all armies)
Army ability: "Arcane Surge" (all armies)
Battering rams: +1 per siege item constructed (all armies)
Siege towers: +2 per siege item constructed (all armies)
Changing of the Ways: "Transfer Settlement"
Source: factions, start_pos_factions and start_pos_regions (campaigns wh3_main_combi and wh3_main_chaos), frontend_faction_leaders and faction_groups, patch 9.0.