Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Marauders of Tzeentch unit card

Marauders of Tzeentch

Melee infantry· Axe Infantry· Tier 1· 120 models at Ultra size

Health

78 per model

9,360

top 41% of class

Armour

shield blocks 35% of frontal missiles

15

bottom 10% of class

Leadership

60

bottom 19% of class

Speed

35

top 48% of class

Melee attack

34

bottom 49% of class

Melee defence

28

bottom 26% of class

Weapon strength

21 base + 7 armour-piercing

28

bottom 22% of class

Charge bonus

18

bottom 45% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Mark of Tzeentch

    A unit with the Mark of Tzeentch has: Barrier Magical Attacks

Who can field it

  • Oracles of Tzeentch
  • Warhost of the Apocalypse

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.