Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Forsaken of Tzeentch unit card

Forsaken of Tzeentch

Melee infantry· Melee Infantry· Tier 2· 80 models at Ultra size

Health

100 per model

8,000

bottom 22% of class

Armour

85

top 31% of class

Leadership

70

bottom 43% of class

Speed

46

top 11% of class

Melee attack

32

bottom 39% of class

Melee defence

20

bottom 7% of class

Weapon strength

44 base + 14 armour-piercing

58

top 9% of class

Charge bonus

36

top 8% of class

Attributes

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Immune to Psychology

    The unit is immune to psychological attacks (Fear & Terror).

  • Mark of Tzeentch

    A unit with the Mark of Tzeentch has: Barrier Magical Attacks

Abilities

  • FrenzyAugment · +10% Charge Bonus, +10 Melee Attack…passive

Who can field it

  • Oracles of Tzeentch
  • Warhost of the Apocalypse

The game also has 1 summoned or scripted copy of this unit that players don't recruit directly (wh3_main_pro_tze_inf_forsaken_0).

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.