Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
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Knights of Immolation (Doom Knights of Tzeentch) unit card

Knights of Immolation (Doom Knights of Tzeentch)

Monstrous cavalry· Flying Cavalry· Tier 4· 24 models at Ultra sizeRegiment of Renown

Health

245 per model

5,880

bottom 1% of class

Armour

shield blocks 55% of frontal missiles

120

top 24% of class

Leadership

90

top 3% of class

Speed

95

top 13% of class

Melee attack

54

top 16% of class

Melee defence

45

top 13% of class

Weapon strength

56 base + 24 armour-piercing, +8 vs large

80

top 45% of class

Charge bonus

52

bottom 34% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Can Fly

    This unit can fly.

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Mark of Tzeentch

    A unit with the Mark of Tzeentch has: Barrier Magical Attacks

  • Strider

    Speed and combat penalties caused by terrain are ignored by this unit.

Abilities

  • Searing TorrentBombardment · Strong vs multiple combatants, Weak vs a single combatant…active

Who can field it

  • Oracles of Tzeentch
  • Warhost of the Apocalypse

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.