Followers of the Great Eagle (Marauder Chariots)
Other· Chariot· Tier 2· 4 models (crew of 8) at Ultra sizeRegiment of Renown
Health
1,408 per model
5,632
Armour
90
Leadership
80
Speed
78
Melee attack
29
Melee defence
36
Weapon strength
11 base + 29 armour-piercing, +18 vs infantry
40
Charge bonus
76
Attributes

Hide (forest)
This unit can hide in forests until enemy units get too close.

Mark of Tzeentch
A unit with the Mark of Tzeentch has: Barrier Magical Attacks
Abilities
Barrier BoostAugment · Replenishes barrier points of combatants, Triggers when a friendly or enemy spell is active.passiveBarrier BoostAugmentReplenishes barrier points of combatantsTriggers when a friendly or enemy spell is active.Passive · Cooldown 60 s · Duration 10 sLoose threads of arcane power from nearby incantations are plucked from the breeze and woven into the barrier, reinforcing its strength.
RageAugment · +5 Melee Attack, +8 Leadership…passiveRageAugment+5 Melee Attack+8 Leadership+10 Physical ResistanceEffect intensity increases with time spent engaged in melee.PassiveAll it takes is the white-hot heat of battle to turn the issue of poor anger management into a violent advantage.
Who can field it
- Oracles of Tzeentch
- World Walkers
- Warhost of the Apocalypse
Where these numbers come from
Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.