Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Aeson the Fallen (Mutalith Vortex Beast) unit card

Aeson the Fallen (Mutalith Vortex Beast)

Monster· Monster· Tier 5· 1 model at Ultra sizeRegiment of Renown

Comes with Shadows of Change(Warhammer III)

Duel it in the combat calculator →

Aeson the Fallen (Mutalith Vortex Beast) is Tzeentch and Warriors of Chaos monster: 8,088 HP, a magic barrier of 1,400 on top, armour 70, melee attack 56, melee defence 50, weapon strength 460. It costs 2,600 in the campaign and 2,500 in multiplayer. It comes with Shadows of Change. Unit key wh3_dlc24_tze_mon_mutalith_vortex_beast_ror. Patch 9.0.4, from the game's data tables.

Health

8,088

bottom 43% of class

Barrier

+17% on top of health, taken first

1,400

Armour

70

bottom 45% of class

Leadership

75

top 39% of class

Speed

66

bottom 46% of class

Melee attack

56

top 34% of class

Melee defence

50

top 14% of class

Weapon strength

140 base + 320 armour-piercing, +20 vs infantry

460

bottom 39% of class

Charge bonus

32

bottom 20% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Causes Terror

    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.

Abilities

  • Maelstrom of ChangeChain Hex · Will spread to enemies within the Spread Range metres of affected unit, Strong vs multiple unitsactive
  • Gift of MutationAugment (Area) · +8 Melee Attackpassive
  • Tides of TransformationDirect Damagepassive
  • Aura of MutationDirect Damage (Area) · Causes damage to combatantspassive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 30.8% of the game's 99 monsters units in melee. Per 1,000 gold: 27.6 damage per second against Chaos Warriors; it lasts 32.3 s against one unit of them.

Beats, at a similar price: Ancient Stegadon (Engine of the Gods) (2.58× faster), Ancient Stegadon (2.45× faster), Thundertusk (1.54× faster)

Loses to, at a similar price: Chaos Siege Giant (3.22× slower), Necrosphinx (3.19× slower), Dragon Ogre Shaggoth (2.85× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 2,500 multiplayer gold. Tzeentch units ranked.

Who can field it

  • Tzeentch · Oracles of Tzeentch
  • Warriors of Chaos · Warhost of the Apocalypse

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.