
Exalted Hero of Tzeentch
Hero· Melee Specialist· 1 model at Ultra size
Comes with Shadows of Change(Warhammer III)
Skill tree →Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Exalted Hero of Tzeentch is Warriors of Chaos and Tzeentch hero: 4,068 HP, a magic barrier of 600 on top, armour 100, melee attack 45, melee defence 50, weapon strength 420. It costs 1,000 in the campaign and 925 in multiplayer. It comes with Shadows of Change. Unit key wh3_dlc24_chs_cha_exalted_hero_mtze. Patch 9.0.4, from the game's data tables.
Health
4,068
Barrier
+15% on top of health, taken first
600
Armour
100
Leadership
70
Speed
33
Melee attack
45
Melee defence
50
Weapon strength
135 base + 285 armour-piercing, +25 vs large
420
Charge bonus
15
Attributes
- Expert Charge Defence
When bracing, this unit negates the charge bonus of any attacker.
- Charge Reflection
When bracing, this unit causes additional damage when attacking charging enemies.
- Encourage
This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
- Mark of Tzeentch
A unit with the Mark of Tzeentch has: Barrier Magical Attacks
Abilities
- Colossal StrikeAugment · +16 Bonus vs. Large, +25% Armour-Piercing Weapon Damage…activeColossal StrikeAugment+16 Bonus vs. Large+25% Armour-Piercing Weapon Damage+25% Base Weapon DamageCooldown 90 s · Duration 32 sThe bigger they are, the harder they fall.
- Assume CommandAugment · +8 LeadershippassiveAssume CommandAugment+8 LeadershipPassive"It’s time for action, not words! In defence of the future!"
- Meeting of the MindsAugment · +10 Melee Attack, +10 Melee Defence…passiveMeeting of the MindsAugment+10 Melee Attack+10 Melee DefenceEffect intensity increases when nearby allies or enemies cast spells.PassiveYou know what they say: "Three heads are better than one!" Well, that might not be strictly true, but they definitely should.
- WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passiveWoundsHex-10% Speed-20% Armour-Piercing Weapon Damage-20% Base Weapon DamagePassiveEven the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
Counters
Good against
- Large units — bonus vs large 25e.g. Rogue Idol, Dread Saurian, Khemric Titan · Warriors of Chaos: Chaos Giant, Chaos Warshrine of Nurgle
- Heavily armoured units — 285 of 420 weapon strength armour-piercinge.g. Steam Tank, Blessed Bastiladon (Solar Engine), Rotting Leviathan · Warriors of Chaos: Chaos Knights of Khorne, Chosen of Khorne
- Units with physical resistance — magical melee attackse.g. Hexwraiths, Cairn Wraiths, Syreens
Vulnerable to
- Bonus vs infantry — infantry-sizede.g. Doom-Flayers, War Mammoth, Feral Mammoth · Warriors of Chaos: Gorebeast Chariots, Chaos Chariots of Khorne
- Armour-piercing — armour 100e.g. Warp-Doom Magma-Cannon, Luminark of Hysh, Little Grom · Warriors of Chaos: Chaos Giant, Dragon Ogre Shaggoth
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Exalted Hero of Tzeentch skill tree
32 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.
Plan Exalted Hero of Tzeentch's skills
- Chaos SteedChaos SteedUnlocks at rank 4
- Mount: Chaos Steed
- Disc of TzeentchDisc of TzeentchUnlocks at rank 6
- Mount: Disc of Tzeentch
- Chaos ChariotChaos ChariotUnlocks at rank 12
- Mount: Chaos Chariot
- Invulnerable Through ChangeInvulnerable Through ChangeUnlocks at rank 7
- Missile resistance: 10%
- Eternal AlterationEternal Alteration3 levelsLevel 1
- Nurgle Authority: -1 (Hero's army)
- Tzeentch Authority: +1 (Hero's army)
- Nurgle Authority: -2 (Hero's army)
- Tzeentch Authority: +2 (Hero's army)
- Nurgle Authority: -3 (Hero's army)
- Tzeentch Authority: +3 (Hero's army)
- Infernal ChampionInfernal ChampionUnlocks at rank 15
- Weapon strength: +10%
- Aura of ChaosAura of ChaosUnlocks at rank 8
- Missile resistance: 10%
- ImmortalityImmortalityUnlocks at rank 20
- When normally killed in action, this Hero will be wounded instead
- MentorMentorUnlocks at rank 30 · 3 levelsLevel 1
- Character will share +15% of experience earned between all other active Heroes of the same type
- Character will share +30% of experience earned between all other active Heroes of the same type
- Character will share +50% of experience earned between all other active Heroes of the same type
- Blade MasterBlade Master
- Melee attack: +5
- Devastating ChargeDevastating Charge3 levelsLevel 1
- Charge bonus: +6
- Charge bonus: +16
- Charge bonus: +30
- Thick-SkinnedThick-Skinned3 levelsLevel 1
- Armour: +3
- Armour: +8
- Armour: +15
- Hard to HitHard to Hit3 levelsLevel 1
- Melee defence: +3
- Melee defence: +7
- Melee defence: +12
- Deadly BladeDeadly Blade3 levelsLevel 1
- Melee attack: +3
- Melee attack: +7
- Melee attack: +12
- Foe-SeekerFoe-Seeker
- Ability: "Foe-Seeker"
- Wound-MakerWound-Maker3 levelsLevel 1
- Weapon strength: +5%
- Weapon strength: +12%
- Weapon strength: +20%
- Scarred VeteranScarred Veteran3 levelsLevel 1
- Hit points: +3%
- Hit points: +8%
- Hit points: +15%
- IndomitableIndomitable3 levelsLevel 1
- Leadership: +4
- Leadership: +8
- Leadership: +12
- Blade ShieldBlade Shield3 levelsLevel 1
- Melee defence: +3
- Melee defence: +7
- Melee defence: +12
- Colossal StrikeColossal Strike
- Ability: "Colossal Strike"
- Chaos GladiatorChaos GladiatorUnlocks at rank 5
- Armour-piercing weapon damage: +50
- Bonus vs Infantry: +5
- Melee attack: +5
- Chaos CommanderChaos CommanderUnlocks at rank 5
- Ability: "Stand or Die!"
- Leadership aura size: +25%
- Chaos StrategistChaos StrategistUnlocks at rank 5
- Training action: Unit experience gain is increased by an additional 20%
- Casualty replenishment rate: +5% (Hero's army)
- Meeting of the MindsMeeting of the MindsUnlocks at rank 7
- Passive ability: "Meeting of the Minds"
- Fated ProtectorFated ProtectorUnlocks at rank 7
- Barrier replenishment rate: +15% (Hero's army)
- Assume CommandAssume CommandUnlocks at rank 7
- Passive ability: "Assume Command"
- TrainingTraining3 levelsLevel 1
- Training action: Unit experience gain is increased by an additional 10%
- Training action: Unit experience gain is increased by an additional 20%
- Training action: Unit experience gain is increased by an additional 30%
- Spread ControlSpread Control3 levelsLevel 1
- Spread Control action: Control is modified by an additional 1
- Spread Control action: Control is modified by an additional 2
- Spread Control action: Control is modified by an additional 3
- Assault GarrisonAssault Garrison3 levelsLevel 1
- Assault Garrison action: Additional 5% casualties inflicted
- Assault Garrison action: Additional 15% casualties inflicted
- Assault Garrison action: Additional 30% casualties inflicted
- AssassinateAssassinate3 levelsLevel 1
- Assassinate action: Additional 3% success chance
- Assassinate action: Additional 8% success chance
- Assassinate action: Additional 15% success chance
- Assault UnitsAssault Units3 levelsLevel 1
- Assault Units action: Additional 3% casualties inflicted
- Assault Units action: Additional 8% casualties inflicted
- Assault Units action: Additional 15% casualties inflicted
- SpecialistSpecialist3 levelsLevel 1
- Hero action cost: -10%
- Hero action success chance: +1%
- Hero action cost: -20%
- Hero action success chance: +3%
- Hero action cost: -40%
- Hero action success chance: +6%
Every version of Exalted Hero of Tzeentch
4 units share this name across races (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.
| Version | HP | Models | Armour | Lead. | Speed | MA | MD | WS | Charge | Cost | Upkeep | Unit key |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Warriors of Chaos, TzeentchMelee Specialist | 4,068 | 1 | 100 | 70 | 33 | 45 | 50 | 420 | 15 | 1,000 | 250 | wh3_dlc24_chs_cha_exalted_hero_mtze |
| Warriors of Chaos, TzeentchMelee Specialist | 4,672 | 1 | 100 | 70 | 95 | 45 | 50 | 420 | 35 | 1,400 | 350 | wh3_dlc24_chs_cha_exalted_hero_mtze_disc |
| Warriors of Chaos, TzeentchMelee Specialist | 4,680 | 1 | 120 | 70 | 78 | 45 | 50 | 420 | 40 | 1,200 | 300 | wh3_dlc24_chs_cha_exalted_hero_mtze_chaos_steed |
| Warriors of Chaos, TzeentchMelee Specialist | 5,380 | 1 | 110 | 70 | 78 | 40 | 35 | 420 | 80 | 1,300 | 325 | wh3_dlc24_chs_cha_exalted_hero_mtze_chaos_chariot |
Who can field it
- Tzeentch · Oracles of Tzeentch
- Warriors of Chaos · Warhost of the Apocalypse
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.