Unofficial fan reference · game data patch 9.0.4 (Oct 15, 2026)
Centigors of Tzeentch unit card

Centigors of Tzeentch

Melee cavalry· Bestial Cavalry Great Weapons· Tier 2· 60 models at Ultra size

Comes with Shadows of Change(Warhammer III)

Duel it in the combat calculator →

Centigors of Tzeentch are Tzeentch and Beastmen melee cavalry: 6,720 HP across 60 models, a magic barrier of 800 on top, armour 35, melee attack 22, melee defence 22, weapon strength 34. It costs 1,200 in the campaign and in multiplayer. They come with Shadows of Change. Unit key wh3_dlc24_tze_inf_centigors_great_weapons. Patch 9.0.4, from the game's data tables.

Health

112 per model

6,720

bottom 47% of class

Barrier

+12% on top of health, taken first

800

Armour

35

bottom 25% of class

Leadership

60

bottom 19% of class

Speed

84

top 48% of class

Melee attack

22

bottom 1% of class

Melee defence

22

bottom 6% of class

Weapon strength

7 base + 27 armour-piercing

34

bottom 35% of class

Charge bonus

42

bottom 42% of class

Attributes

Abilities

  • Arcane ChargeAugment · +20% Armour-Piercing Weapon Damage, +20% Base Weapon Damage…passive
  • RowdyAugment · +4 Leadershippassive
  • Primal FuryAugment · +10% Speed, +10% Charge Bonus…passive

Counters

Good against

Vulnerable to

Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator

Gold for gold

COMPUTEDAt equal gold it beats 36.8% of the game's 152 cavalry and chariots units in melee. Per 1,000 gold: 40.6 damage per second against Chaos Warriors; it lasts 17.5 s against one unit of them.

Beats, at a similar price: Casket of Souls (198.91× faster), War Wagons (Mortars) (27.43× faster), War Wagons (22.65× faster)

Loses to, at a similar price: Chaos Knights (9.62× slower), Chaos Knights of Tzeentch (9.11× slower), Chaos Knights of Slaanesh (8.29× slower)

Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,200 multiplayer gold. Tzeentch units ranked.

Every version of Centigors of Tzeentch

2 units share this name across races (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
TzeentchBestial Cavalry Great Weapons6,72060356084222234421,200300wh3_dlc24_tze_inf_centigors_great_weapons
BeastmenBestial Cavalry Great Weapons6,7206035608422223442——wh3_dlc24_bst_inf_centigors_great_weapons_mtze

Who can field it

  • Tzeentch · Oracles of Tzeentch
  • Beastmen · Warherd of the One-Eye

Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.

Where these numbers come from

Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.