
Shrieking Skyrays (Screamers of Tzeentch)
Monstrous infantry· Flying Monstrous Infantry· Tier 2· 16 models at Ultra sizeRegiment of Renown
Comes with Shadows of Change(Warhammer III)
Duel it in the combat calculator →vs Chaos Warriors, the unit the rankings measure against; pick any other there.
Shrieking Skyrays (Screamers of Tzeentch) are Tzeentch, Daemons of Chaos and Warriors of Chaos monstrous infantry: 4,880 HP across 16 models, a magic barrier of 600 on top, armour 30, melee attack 34, melee defence 29, weapon strength 60. It costs 1,000 in the campaign and in multiplayer. They come with Shadows of Change. Unit key wh3_dlc24_tze_mon_screamers_ror. Patch 9.0.4, from the game's data tables.
Health
305 per model
4,880
Barrier
+12% on top of health, taken first
600
Armour
30
Leadership
70
Speed
85
Melee attack
34
Melee defence
29
Weapon strength
20 base + 40 armour-piercing, +25 vs large
60
Charge bonus
26
Attributes
- Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
- Daemonic
Daemonic units cannot be routed, but take damage when their Leadership is low. Daemonic units also have: Physical Resistance Fear and Terror Immunity
- Can Fly
This unit can fly.
- Vanguard Deployment
This unit can deploy outside the deployment zone.
Abilities
- Lamprey's BiteWindactiveLamprey's BiteWindCooldown 90 s · Duration 1 s · 5 usesThe force of such a clash of fangs echoes out across the battlefield, forcing whole waves of men to their knees.
- Daemonic InstabilityDirect Damage · Causes damage to selfpassiveDaemonic InstabilityDirect DamageCauses damage to selfPassiveAs the Daemon's courage falters, their mortal form crumbles and fades from this reality.
- Banished!Direct Damage · Causes severe damage to selfpassiveBanished!Direct DamageCauses severe damage to selfPassiveOnce the Daemon's courage has failed them, they will fall back through the portal to the Chaos Realm whence they belong.
Counters
Good against
- Large units — bonus vs large 25e.g. Rogue Idol, Dread Saurian, Khemric Titan · Tzeentch: Spawn of Tzeentch, Soul Grinder of Tzeentch
- Heavily armoured units — 40 of 60 weapon strength armour-piercinge.g. Steam Tank, Blessed Bastiladon (Solar Engine), Rotting Leviathan · Tzeentch: Doom Knights of Tzeentch, Chaos Knights of Tzeentch
- Units with physical resistance — magical melee attackse.g. Hexwraiths, Cairn Wraiths, Syreens · Tzeentch: Soul Grinder of Tzeentch, Burning Chariot of Tzeentch
Vulnerable to
- Bonus vs large — large (cavalry-sized or bigger)e.g. Bone Giant, Feral Troglodon, Warp Lightning Cannons · Tzeentch: Soul Grinder of Tzeentch
- Magical attacks — physical resistance +20%e.g. Stormfiends (Warpfire Projectors), Warpfire Throwers, Death Globe Bombardiers · Tzeentch: Mutalith Vortex Beast, Soul Grinder of Tzeentch
- Missile fire — armour 30, no shielde.g. Ratling Guns, Stormfiends (Ratling Cannons), Chameleon Stalkers · Tzeentch: Changebringers, Flamers of Tzeentch
Computed from base unit-card values (no skills, items or abilities), one rule per line; examples are units with the most of that trait. How counters are worked out · Try it in the combat calculator
Gold for gold
Beats, at a similar price: Flamers of Tzeentch (5.63× faster), Ushabti (Great Bows) (3.79× faster), Leadbelchers (3.16× faster)
Loses to, at a similar price: Onyx Crowmen (4.70× slower), Spawn of Tzeentch (1.87× slower), Chaos Trolls (1.70× slower)
Equal gold, every model fighting at its weapon's attack interval, combat calculator formulas; no charge, mass, splash, leadership or abilities. “Similar price”: within 30% of its 1,000 multiplayer gold. Tzeentch units ranked.
Who can field it
- Daemons of Chaos · Legion of Chaos
- Tzeentch · Oracles of Tzeentch
- Warriors of Chaos · Warhost of the Apocalypse · extended roster
Custom Battle lists factions under each race; every faction of a race fields that race's units (units_custom_battle_permissions rows of any of its factions). The name after the race is the faction the army builder uses.
Extended roster: Warriors of Chaos has this unit only through campaign_exclusive rows of units_custom_battle_permissions — CA's note: such units are “filtered out of matchmaking and are generally disabled when unit caps setting is enabled” (“Unable to recruit with unit caps enabled”). So: Custom Battle with Unit caps off, at the multiplayer cost, but not in ranked battles. Race rankings and best-unit lists leave such a unit out for those races.
Where these numbers come from
Read from the game's database tables for patch 9.0.4 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 099796e8). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.