Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
TW Database
Isabella von Carstein unit card

Isabella von Carstein

Lord· Wizard· 1 model at Ultra size

Health

4,208

bottom 19% of class

Armour

90

top 37% of class

Leadership

80

top 37% of class

Speed

40

bottom 26% of class

Melee attack

50

top 46% of class

Melee defence

65

top 1% of class

Weapon strength

310 base + 170 armour-piercing

480

top 26% of class

Charge bonus

25

bottom 14% of class

Attributes

  • Causes Fear

    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

  • Undead

    Undead units cannot be routed, but take damage when their Leadership is broken. Undead units also have: Fear and Terror Immunity Undead units may also have their hit points restored by special characters such as the Vampire Counts Necromancer.

Abilities

  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • Master of BeguilementHex · -40 Melee Attackactive
  • Red FuryAugment · +20% Charge Bonus, +25% Armour-Piercing Weapon Damageactive
  • The HungerRegeneration · Replenishes hit points of combatantspassive
  • CrumblingDirect Damage · Causes damage to selfpassive
  • DisintegratingDirect Damage · Causes severe damage to selfpassive

Isabella von Carstein skill tree

43 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

  1. Barded Nightmare
  2. Hellsteed
  3. The Countess’ Brood
  4. The Countess’ Brood
  5. Queen Bee
  6. Aura of Dark Majesty
  7. Grave Ward
  8. Immortality
  1. Midnight's Children
  2. At Dawn They Sleep
  3. Court of Blood
  4. The Ravening Beast
  5. Storm of the Night
  6. Time of Arising
  7. The Countess Commands
  1. The Hunger
  2. Devastating Charge
  3. Dark Knight
  4. Beguile
  5. Quickblood
  6. Blood Lust
  7. Master Strike
  8. Curse of the Revenant
  9. Supernatural Horror
  10. Blade Shield
  11. Red Fury
  1. Invocation of Nehek
  2. The Curse of Undeath
  3. Vanhel's Danse Macabre
  4. Gaze of Nagash
  5. Raise Dead
  6. Evasion
  7. Curse of Years
  8. Wind of Death
  9. Earthing
  10. Magical Reserves
  11. Arcane Conduit
  1. Scouting
  2. Spread Control
  3. Damage Building
  4. Assassinate
  5. Hinder Replenishment
  6. Specialist

Every version of Isabella von Carstein

3 units share this name (mounts, race versions, renown or faction variants). Differences from the first row are highlighted.

VersionHPModelsArmourLead.SpeedMAMDWSChargeCostUpkeepUnit key
Vampire CountsWizard4,2081908040506548025950250wh_pro02_vmp_cha_isabella_von_carstein_0
Vampire CountsWizard4,860190801055065480501,300325wh_pro02_vmp_cha_isabella_von_carstein_2
Vampire CountsWizard4,860111080785065480501,100275wh_pro02_vmp_cha_isabella_von_carstein_4

Who can field it

  • The Drakenhof Conclave

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.