Unofficial fan reference · game data patch 9.0 (Sep 24, 2026)
Skarsnik unit card

Skarsnik

Lord· Lord· 1 model at Ultra size

Health

6,601

top 25% of class

Armour

50

bottom 30% of class

Leadership

75

bottom 31% of class

Speed

35

bottom 13% of class

Melee attack

48

top 50% of class

Melee defence

55

top 17% of class

Weapon strength

110 base + 300 armour-piercing, +30 vs large

410

bottom 47% of class

Charge bonus

52

top 33% of class

Attributes

  • Charge Defence vs. Large

    When bracing, this unit negates the charge bonus of any large attacker.

  • Charge Reflection

    When bracing, this unit causes additional damage when attacking charging enemies.

  • Encourage

    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.

  • Vanguard Deployment

    This unit can deploy outside the deployment zone.

  • Hide (forest)

    This unit can hide in forests until enemy units get too close.

Abilities

  • Fermented FungiHex · -24 Melee Defenceactive
  • WoundsHex · -10% Speed, -20% Armour-Piercing Weapon Damage…passive
  • Spite of Da Bad MoonAugment (Area) · +16 Bonus vs. Large, +25% Armour-Piercing Weapon Damage…active
  • Tricksy TrapsAugment (Area) · +25% Speedactive
  • Get Back 'Ere!Augment (Area) · +16 Leadershipactive

Skarsnik skill tree

50 skills, line by line as the game lays them out. Hover a skill for the rank it unlocks at and its effects at each level.

  1. Tunnel Boss
  2. Bellower
  3. Drippin' Tips
  4. Ambusher
  5. Nastier Squigs
  6. Betta Night Sneakin'
  7. Dodgy Geezer
  8. Army of Renown
  9. Mentor
  1. Spite of Da Bad Moon
  2. Fermented Fungi
  3. Smart Hidin'
  4. Underbosses
  5. Cough 'em up!
  6. Backstairs Tactics
  1. Blade Master
  2. Devastating Charge
  3. Choppas
  4. Scarred Veteran
  5. Deadly Blade
  6. Foe-Seeker
  7. Hard to Hit
  8. Indomitable
  9. Thick-Skinned
  10. Wound-Maker
  11. wh3_dlc24_skill_all_all_self_colossal_strike
  1. Inspiring Presence
  2. Da Gobbos
  3. Riderz
  4. Da Boyz
  5. ‘Ard as Nailz
  6. Da Big Ladz
  7. Deff From Abuv
  8. Get Back 'Ere!
  9. Sneaky Stabberz
  10. 'Ard Ladz
  11. Biggest ‘n' Strongest
  12. Savage Smartz
  13. Smash 'Em Faster
  1. Route Marcher
  2. Troglodytes
  3. Raider
  4. Looter
  5. Ravager
  6. Ready & Waitin'
  7. Proper Tough
  8. Out-Clevering
  9. Mob Boss
  10. Really Green
  11. Renowned & Feared

Who can field it

  • Grimgor's 'Ardboyz

Where these numbers come from

Read from the game's database tables for patch 9.0 (main_units, land_units, battle_entities, melee_weapons, projectiles…) as published in the WH3-Dump export (commit 8a4f7e64). Formulas that turn table values into card values are checked against known units before they are shown — how we verify.